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General Tabletop Discussion
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Is character class an in-world concept in your campaigns?
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<blockquote data-quote="FrogReaver" data-source="post: 7830154" data-attributes="member: 6795602"><p>We are talking magic - not a mundane non magical sword doing something a mundane non-magical sword can do</p><p></p><p>...Of course it’s entirely possible there’s a magical sword in D&D that sets off a meteor swarm - (closest thing to a nuke in D&d that I’m aware of. But this is a different issue.</p><p></p><p>In case your not following again - the point is that magic is unlimited except by specific limits listed for it - whereas the mundane is limited unless there are specific exceptions made for it.</p><p></p><p>Please recall that long ago on the WotC I’m the on that made all the ridiculous claims about walking through walls and walking up on air and everything else when someone claimed the setting wasn’t based on reality - because it pointed out their error of saying it doesnt apply because no rule says I can’t. Because of that I also know the limitation of that argument is that it doesn’t apply to magical effects in the general sense</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7830154, member: 6795602"] We are talking magic - not a mundane non magical sword doing something a mundane non-magical sword can do ...Of course it’s entirely possible there’s a magical sword in D&D that sets off a meteor swarm - (closest thing to a nuke in D&d that I’m aware of. But this is a different issue. In case your not following again - the point is that magic is unlimited except by specific limits listed for it - whereas the mundane is limited unless there are specific exceptions made for it. Please recall that long ago on the WotC I’m the on that made all the ridiculous claims about walking through walls and walking up on air and everything else when someone claimed the setting wasn’t based on reality - because it pointed out their error of saying it doesnt apply because no rule says I can’t. Because of that I also know the limitation of that argument is that it doesn’t apply to magical effects in the general sense [/QUOTE]
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Community
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Is character class an in-world concept in your campaigns?
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