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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Is character death acceptable in 4e? If so, how often?
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<blockquote data-quote="KarinsDad" data-source="post: 4814849" data-attributes="member: 2011"><p>4E is kind of funny with regard to this.</p><p></p><p>For the most part, PCs are basically ok at the end of an encounter, or it is a TPK. Rarely does one see a single PC die without the others unless it was due to the Leader being out of heals and the downed PC was taking ongoing damage or some such. Typically, some unusual circumstances have to be occurring for just one (or two or three) PCs to die.</p><p></p><p>So, having Raise Dead means little in the game. If the entire party dies, who is going to Raise Dead them? <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p>I do think that moderate or lesser threatening encounters are not a threat at all. The players can typically adjust their tactics and keep individual seriously threatened PCs relatively safe (or at least healed).</p><p></p><p>It's the hard encounters that are up for grabs. A few bad dice rolls can spell doom, even for an encounter where it looked like the PCs would win. This also tends to happen at lower levels more where two back to back 20s on the dice can make a difference quickly.</p><p></p><p>This happens less frequently at higher levels due to the fact that monsters do less relative damage at those levels. So a PC will be merely wounded whereas the same PC would have been unconscious at lower levels. Plus, the PCs have so many options at higher levels that there is almost always something that one or more PCs can do to handle a serious problem.</p><p></p><p></p><p>As far as I am concerned, PC death will typically only happen if the DM presents the players with a hard encounter and the dice go against the players (or the DM presents the players with too hard of an encounter).</p><p></p><p>As such, I don't have a problem with PC death because I think it is extremely rare. The only real downside to PC death is that PC death is often synonymous with TPK and that I do think is a slight flaw of 4E. It's difficult to house rule this (unless you make normal unconsciousness more threatening) because it's all about action economy. One PC out of five down decreases PC actions per round by 20%. The encounter just got more difficult.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4814849, member: 2011"] 4E is kind of funny with regard to this. For the most part, PCs are basically ok at the end of an encounter, or it is a TPK. Rarely does one see a single PC die without the others unless it was due to the Leader being out of heals and the downed PC was taking ongoing damage or some such. Typically, some unusual circumstances have to be occurring for just one (or two or three) PCs to die. So, having Raise Dead means little in the game. If the entire party dies, who is going to Raise Dead them? :lol: I do think that moderate or lesser threatening encounters are not a threat at all. The players can typically adjust their tactics and keep individual seriously threatened PCs relatively safe (or at least healed). It's the hard encounters that are up for grabs. A few bad dice rolls can spell doom, even for an encounter where it looked like the PCs would win. This also tends to happen at lower levels more where two back to back 20s on the dice can make a difference quickly. This happens less frequently at higher levels due to the fact that monsters do less relative damage at those levels. So a PC will be merely wounded whereas the same PC would have been unconscious at lower levels. Plus, the PCs have so many options at higher levels that there is almost always something that one or more PCs can do to handle a serious problem. As far as I am concerned, PC death will typically only happen if the DM presents the players with a hard encounter and the dice go against the players (or the DM presents the players with too hard of an encounter). As such, I don't have a problem with PC death because I think it is extremely rare. The only real downside to PC death is that PC death is often synonymous with TPK and that I do think is a slight flaw of 4E. It's difficult to house rule this (unless you make normal unconsciousness more threatening) because it's all about action economy. One PC out of five down decreases PC actions per round by 20%. The encounter just got more difficult. [/QUOTE]
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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Is character death acceptable in 4e? If so, how often?
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