Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Is character death acceptable in 4e? If so, how often?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DrSpunj" data-source="post: 4816007" data-attributes="member: 994"><p>Or it could just be <em>differing</em> perceptions, DM or otherwise. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>It is true that not one player has actually used the phrase you quoted, but there are frequent comments back & forth about "how many saves have you missed?", "how many hp do you have left?" and "do you have any ongoing damage on you?" all of which from a suspension of disbelief standpoint is far too mechanical for my tastes, personally, but from a tension & excitement standpoint I think is great as it adds to the threat level. Regardless, I was really watching that last battle with the kobolds to see how those questions and answers factored into what players chose to do when their turn came up. In every case it seemed to be "we've got at least a round so I'm going to do this thing over here rather than heal one or both of those guys". And barring a CDG, that was absolutely correct <em>because it was predictable</em> which I think has a negative impact on the gameplay over all.</p><p></p><p>I'm going to disagree or at least try to further clarify your statement about "we're all locked down in combat". In that last battle with the kobold defenders they had a recharging immobilizing power that did lock <strong>Nail</strong> down a couple times but did not get the Cleric more than once. I know I got the TacLord once, maybe twice. Regardless I was <u>specifically</u> paying attention to the two Leaders to see if they would essentially give up their standard actions to move close enough to the downed Swordmage & Warlock about 10 squares away. Twice they were not immobilized and did not do so, so "locked in combat" is relative and probably where our perceptions of that battle are different. The Ranger was bouncing around near those two dying PCs and she didn't run up and use her Heal check to kick in their Second Wind either. The party has a healing potion on one of the PCs, but I don't think anyone clearly knows who has it or thought to use it this battle.</p><p></p><p>Both times the kobolds did not CDG, instead they moved against the remainder of the party. Why? That's not <em>their</em> MO. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p>But for Hobgoblins, they would have, it's what they do <strong>in this campaign</strong> and I *do* think that should have an impact on player gameplay. I hope the Swordmage & Warlock don't go running off again. I hope the Leaders make sure to stay within 5 squares of all party members. I hope all players make a point to sacrifice an attack to try and use their Heal skill to activate a dying PC's Second Wind. I hope...the party figures out how to minimize the chances of a CDG killing anyone. But it <em>could</em> happen. <img src="http://www.enworld.org/forum/images/smilies/angel.png" class="smilie" loading="lazy" alt=":angel:" title="Angel :angel:" data-shortname=":angel:" /></p></blockquote><p></p>
[QUOTE="DrSpunj, post: 4816007, member: 994"] Or it could just be [i]differing[/i] perceptions, DM or otherwise. ;) It is true that not one player has actually used the phrase you quoted, but there are frequent comments back & forth about "how many saves have you missed?", "how many hp do you have left?" and "do you have any ongoing damage on you?" all of which from a suspension of disbelief standpoint is far too mechanical for my tastes, personally, but from a tension & excitement standpoint I think is great as it adds to the threat level. Regardless, I was really watching that last battle with the kobolds to see how those questions and answers factored into what players chose to do when their turn came up. In every case it seemed to be "we've got at least a round so I'm going to do this thing over here rather than heal one or both of those guys". And barring a CDG, that was absolutely correct [i]because it was predictable[/i] which I think has a negative impact on the gameplay over all. I'm going to disagree or at least try to further clarify your statement about "we're all locked down in combat". In that last battle with the kobold defenders they had a recharging immobilizing power that did lock [b]Nail[/b] down a couple times but did not get the Cleric more than once. I know I got the TacLord once, maybe twice. Regardless I was [u]specifically[/u] paying attention to the two Leaders to see if they would essentially give up their standard actions to move close enough to the downed Swordmage & Warlock about 10 squares away. Twice they were not immobilized and did not do so, so "locked in combat" is relative and probably where our perceptions of that battle are different. The Ranger was bouncing around near those two dying PCs and she didn't run up and use her Heal check to kick in their Second Wind either. The party has a healing potion on one of the PCs, but I don't think anyone clearly knows who has it or thought to use it this battle. Both times the kobolds did not CDG, instead they moved against the remainder of the party. Why? That's not [i]their[/i] MO. :lol: But for Hobgoblins, they would have, it's what they do [b]in this campaign[/b] and I *do* think that should have an impact on player gameplay. I hope the Swordmage & Warlock don't go running off again. I hope the Leaders make sure to stay within 5 squares of all party members. I hope all players make a point to sacrifice an attack to try and use their Heal skill to activate a dying PC's Second Wind. I hope...the party figures out how to minimize the chances of a CDG killing anyone. But it [i]could[/i] happen. :angel: [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Is character death acceptable in 4e? If so, how often?
Top