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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Is character death acceptable in 4e? If so, how often?
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<blockquote data-quote="Lord Zardoz" data-source="post: 4816560" data-attributes="member: 704"><p>That is consistent with how I run my games. To my mind, unless the fight has some actual risk to it, its not worth it to go to the trouble of having it.</p><p></p><p>As for the original posters question, I have had character death in games I have played in, and I do not thing it is a big problem. Generally, the deaths will happen when the following conditios are true.</p><p></p><p>1) A character has been brought to 0 or fewer HP while the fights outcome is still in question.</p><p>2) No one is able to heal stand the character up.</p><p>3) The other players are in bad enough shape that risking AoO's to stabilize the fallen ally are not a risk worth taking.</p><p></p><p>I had one Avenger die when he was dropped and a Goblin readied an action to finish him off if the other PC's did not let him flee. After some consideration, the players decided to just try to kill the Goblin. The readied action finisihed off the Avenger.</p><p></p><p>I have seen a Ranger get killed when the party ran out of healing resources in what was a near TPK. I cannot recall how he was dropped. Ultimately I told the Rogue's player out of character that since we were not able to reasonably expect to finish off the opponent, he should just use a shift action to get out of melee, then run while I got dropped. In character I was cursing that ones cowardace. I was permitted to survive for story reasons (and I wanted to keep the PC).</p><p></p><p>In other games I have had players at 0 or less and one more failed death save away from death; We had another monster on its feet, myself and another character were in very bad shape. We also had no healing resources and more badguys coming. We managed to stabilize the character, barricade a door to buy a few more rounds, and ran away.</p><p></p><p>If the characters were not meant to die occasionally, there would be no rules for '3 strikes and your out' death saves, and no HP.</p><p></p><p>END COMMUNICATION</p></blockquote><p></p>
[QUOTE="Lord Zardoz, post: 4816560, member: 704"] That is consistent with how I run my games. To my mind, unless the fight has some actual risk to it, its not worth it to go to the trouble of having it. As for the original posters question, I have had character death in games I have played in, and I do not thing it is a big problem. Generally, the deaths will happen when the following conditios are true. 1) A character has been brought to 0 or fewer HP while the fights outcome is still in question. 2) No one is able to heal stand the character up. 3) The other players are in bad enough shape that risking AoO's to stabilize the fallen ally are not a risk worth taking. I had one Avenger die when he was dropped and a Goblin readied an action to finish him off if the other PC's did not let him flee. After some consideration, the players decided to just try to kill the Goblin. The readied action finisihed off the Avenger. I have seen a Ranger get killed when the party ran out of healing resources in what was a near TPK. I cannot recall how he was dropped. Ultimately I told the Rogue's player out of character that since we were not able to reasonably expect to finish off the opponent, he should just use a shift action to get out of melee, then run while I got dropped. In character I was cursing that ones cowardace. I was permitted to survive for story reasons (and I wanted to keep the PC). In other games I have had players at 0 or less and one more failed death save away from death; We had another monster on its feet, myself and another character were in very bad shape. We also had no healing resources and more badguys coming. We managed to stabilize the character, barricade a door to buy a few more rounds, and ran away. If the characters were not meant to die occasionally, there would be no rules for '3 strikes and your out' death saves, and no HP. END COMMUNICATION [/QUOTE]
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Is character death acceptable in 4e? If so, how often?
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