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General Tabletop Discussion
*Dungeons & Dragons
Is Combat Tedious on Purpose?
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<blockquote data-quote="GrimCo" data-source="post: 9614695" data-attributes="member: 7044462"><p>Combat can be tedious slog or can be fast and furious. It largley depends on group ( how well people know their characters, how well they synergise together ) and on DM's encounter design. One thing you can't control is dice. I had sessions where everyone rolled piss poor in medium level games ( lv 7-9). Bunch of misses, hits that do barley above minimum damage, hits that turn into misses by use of spells/abilities. Combats dragged on and on. </p><p></p><p>In high level games, combat got tedious when i tried using waves of opponents. At one point it was something like 15 vs 5. It works as a challenge, but it takes long time to finish. So now, i mostly just skip trash encounters ( those that only serve to eat away portion of pc-s abilities). Use 1-2 monsters, 1-2 encounters per session and just tell players to go nova hard from round 1. They have a blast using their most powerful abilities, combat is rather quick ( even for lv 15-20 characters) and everyone's happy.</p></blockquote><p></p>
[QUOTE="GrimCo, post: 9614695, member: 7044462"] Combat can be tedious slog or can be fast and furious. It largley depends on group ( how well people know their characters, how well they synergise together ) and on DM's encounter design. One thing you can't control is dice. I had sessions where everyone rolled piss poor in medium level games ( lv 7-9). Bunch of misses, hits that do barley above minimum damage, hits that turn into misses by use of spells/abilities. Combats dragged on and on. In high level games, combat got tedious when i tried using waves of opponents. At one point it was something like 15 vs 5. It works as a challenge, but it takes long time to finish. So now, i mostly just skip trash encounters ( those that only serve to eat away portion of pc-s abilities). Use 1-2 monsters, 1-2 encounters per session and just tell players to go nova hard from round 1. They have a blast using their most powerful abilities, combat is rather quick ( even for lv 15-20 characters) and everyone's happy. [/QUOTE]
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Is Combat Tedious on Purpose?
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