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General Tabletop Discussion
*Dungeons & Dragons
Is Combat Tedious on Purpose?
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<blockquote data-quote="Kromanjon" data-source="post: 9615281" data-attributes="member: 20680"><p>But if each strike could be a kill does that not incentivize players to find other solutions than just trading blows with the enemy? Also it would probably remove the repetitious nature of combat as most fights would end pretty quick.</p><p></p><p>I get that people want to do "cool" things but when all the cool things only boil down to decreasing monster hp or increasing my hp then ruleswise they don't seem all that cool. Of course dying all the time isn't cool either, I get that, but perhaps the answer isn't in adding complexity to the rules but instead fostering a game style where players don't "just attack" and instead describes their actions in interesting ways and has the GM do the same to the monsters and the environment.</p><p></p><p>I guess my next question would be, is it possible to make combat exciting through narrative while still just using the same attack and roll for damage sequence?</p></blockquote><p></p>
[QUOTE="Kromanjon, post: 9615281, member: 20680"] But if each strike could be a kill does that not incentivize players to find other solutions than just trading blows with the enemy? Also it would probably remove the repetitious nature of combat as most fights would end pretty quick. I get that people want to do "cool" things but when all the cool things only boil down to decreasing monster hp or increasing my hp then ruleswise they don't seem all that cool. Of course dying all the time isn't cool either, I get that, but perhaps the answer isn't in adding complexity to the rules but instead fostering a game style where players don't "just attack" and instead describes their actions in interesting ways and has the GM do the same to the monsters and the environment. I guess my next question would be, is it possible to make combat exciting through narrative while still just using the same attack and roll for damage sequence? [/QUOTE]
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Is Combat Tedious on Purpose?
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