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General Tabletop Discussion
*Dungeons & Dragons
Is Combat Tedious on Purpose?
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<blockquote data-quote="MGibster" data-source="post: 9617508" data-attributes="member: 4534"><p>This is part of what makes combat tedious to me. When you can't even whittle away resources with a minor encounter, what's even the point of the fight? During the last session, the PCs were level four, and one of the characters attempted to disengage without taking the action so three creatures took a reaction to hit him. I scored two critical hits and managed to get him close to zero hit points, but in the next round he was nearly at full again, and by the time the fight was over the PCs weren't really down anything meaningful. I suppose I could just add more encounters if I want to whittle down resources, but that would just be dull.</p></blockquote><p></p>
[QUOTE="MGibster, post: 9617508, member: 4534"] This is part of what makes combat tedious to me. When you can't even whittle away resources with a minor encounter, what's even the point of the fight? During the last session, the PCs were level four, and one of the characters attempted to disengage without taking the action so three creatures took a reaction to hit him. I scored two critical hits and managed to get him close to zero hit points, but in the next round he was nearly at full again, and by the time the fight was over the PCs weren't really down anything meaningful. I suppose I could just add more encounters if I want to whittle down resources, but that would just be dull. [/QUOTE]
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Community
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Is Combat Tedious on Purpose?
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