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General Tabletop Discussion
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Is Combat Tedious on Purpose?
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<blockquote data-quote="tetrasodium" data-source="post: 9617695" data-attributes="member: 93670"><p>I think that you are exposing the problem with so many of 5e's trite house rule "solutions" to obvious problems that 5e bends over backwards to create. When obvious problems are pointed out in criticism of said house rule patches the 5e ruleset's inability to have its self created obvious problems easily <em>fixed</em> tends to get shielded by dismissing those criticisms with little more than YMMV & "works for me [must be a you problem]" rather than engaging with the criticism. That endless shielding of 5e's flaws ensures that 5e combat is still tedious after 11 years.</p><p></p><p>The new mm might have taken some baby steps towards doing better. Ones that should have been done years ago. Unsurprisingly doubling down on years of "<em>5e is the best selling edition ever, wotc should never address [that] & should let it ride as is" </em>resulted in too much of the other core books being not worth the squeeze to fix them or they lack support for alternative rules subsystems other than "PCs don't die " that would have helped address things in ways that created enough excitement to be worth it. At this point it's probably too late for a shakeup book like the 2e' player options:combat and tactics or 3.5's unearthed arcana/phb2/tome of battle:Bo9S that we should have seen years ago & long before the totally but not really compatible2024 edition that's not a new edition.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9617695, member: 93670"] I think that you are exposing the problem with so many of 5e's trite house rule "solutions" to obvious problems that 5e bends over backwards to create. When obvious problems are pointed out in criticism of said house rule patches the 5e ruleset's inability to have its self created obvious problems easily [I]fixed[/I] tends to get shielded by dismissing those criticisms with little more than YMMV & "works for me [must be a you problem]" rather than engaging with the criticism. That endless shielding of 5e's flaws ensures that 5e combat is still tedious after 11 years. The new mm might have taken some baby steps towards doing better. Ones that should have been done years ago. Unsurprisingly doubling down on years of "[I]5e is the best selling edition ever, wotc should never address [that] & should let it ride as is" [/I]resulted in too much of the other core books being not worth the squeeze to fix them or they lack support for alternative rules subsystems other than "PCs don't die " that would have helped address things in ways that created enough excitement to be worth it. At this point it's probably too late for a shakeup book like the 2e' player options:combat and tactics or 3.5's unearthed arcana/phb2/tome of battle:Bo9S that we should have seen years ago & long before the totally but not really compatible2024 edition that's not a new edition. [/QUOTE]
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