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General Tabletop Discussion
*Dungeons & Dragons
Is Combat Tedious on Purpose?
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<blockquote data-quote="SteveC" data-source="post: 9624872" data-attributes="member: 9053"><p>It helps to understand what you mean. Tedious is a broad term that can mean a lot of different things. What are you looking for in D&D combat that you're not getting? The game <strong>Strike </strong>has several combat modes where one of them is a simple one-time D6 roll for a combat you're expected to win. That couldn't be further from tedious, but ... how useful is that in a game?</p><p></p><p>What does tedious combat mean to you? Does it take too long? Not have meaningful decisions? Always run the same way? All of the above? I don't know. Since I'm playing 5E right now, and I find combat not to be as exciting as my favorite games, but also capable of igniting my adrenaline when the DM say, "Roll for Initiative" I'm struggling to understand the issue.</p><p></p><p>Maybe it's not something easily described, in which case I can answer the question of the original poster and just say, "No." But that's not meaningful discussion, is it?</p></blockquote><p></p>
[QUOTE="SteveC, post: 9624872, member: 9053"] It helps to understand what you mean. Tedious is a broad term that can mean a lot of different things. What are you looking for in D&D combat that you're not getting? The game [B]Strike [/B]has several combat modes where one of them is a simple one-time D6 roll for a combat you're expected to win. That couldn't be further from tedious, but ... how useful is that in a game? What does tedious combat mean to you? Does it take too long? Not have meaningful decisions? Always run the same way? All of the above? I don't know. Since I'm playing 5E right now, and I find combat not to be as exciting as my favorite games, but also capable of igniting my adrenaline when the DM say, "Roll for Initiative" I'm struggling to understand the issue. Maybe it's not something easily described, in which case I can answer the question of the original poster and just say, "No." But that's not meaningful discussion, is it? [/QUOTE]
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Is Combat Tedious on Purpose?
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