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General Tabletop Discussion
*Dungeons & Dragons
Is Combat Tedious on Purpose?
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<blockquote data-quote="Desdichado" data-source="post: 9631074" data-attributes="member: 2205"><p>Yes, it's tedious. I hadn't played D&D per se since playing 3.5 back... oh, as recently as 2016, I think, until picking up 5e. It feels the same to me. Whatever differences there are are more annoying because I don't remember them correctly, because it's basically the same. The tediousness is mostly the same, at least at the level that I'm playing 5e now. Might be different at higher level. Can't comment on that yet.</p><p></p><p>No, it's not on purpose. Combat in D&D has always had some degree of tedium, but it got worse by a significant margin with the advent of 3e, and hasn't gone back down very much. I think its more inertia and the unwillingness of the designers to make too radical a change to the mechanics more than anything else, though. If online tools are essential to play the game, it's more around the tedium of character creation and management than it is around combat. Although combat with the current system ONLINE without a VTT and some kind of tools seems pretty daunting.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 9631074, member: 2205"] Yes, it's tedious. I hadn't played D&D per se since playing 3.5 back... oh, as recently as 2016, I think, until picking up 5e. It feels the same to me. Whatever differences there are are more annoying because I don't remember them correctly, because it's basically the same. The tediousness is mostly the same, at least at the level that I'm playing 5e now. Might be different at higher level. Can't comment on that yet. No, it's not on purpose. Combat in D&D has always had some degree of tedium, but it got worse by a significant margin with the advent of 3e, and hasn't gone back down very much. I think its more inertia and the unwillingness of the designers to make too radical a change to the mechanics more than anything else, though. If online tools are essential to play the game, it's more around the tedium of character creation and management than it is around combat. Although combat with the current system ONLINE without a VTT and some kind of tools seems pretty daunting. [/QUOTE]
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Is Combat Tedious on Purpose?
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