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Is Concentration Bugging You?
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<blockquote data-quote="DaveDash" data-source="post: 6512772" data-attributes="member: 6786202"><p>As someone who plays a War Cleric (low levels, mid, and high levels), and who has invested in Resilience Feats etc, my game experience does not match your fears. Note - prior to taking resilience, yes, my War Cleric lost concentration a lot, and it was an issue. But one feat and the issue is no more.</p><p></p><p>Again the maths is misleading.</p><p></p><p>You're not always fighting your equal CR creatures, and they don't always hit. A War Cleric for example can get 20-22 AC (and Arcane Casters using the Shield spell can get pretty high AC as well) which means you're generally not taking a lot of hits. The good majority of DC's work out to be around 10 for the most part, and if you take resilience and have a decent con, you're looking at +4 to +11 on your con saves, which makes DC10 pretty easy to make even at the low levels.</p><p></p><p>I have had DC's go over 20 but those times are not that common, and by that stage you usually have a ton of spell slots to burn. Also if you really *must* hold onto concentration usually you and your party have a lot of ways of making sure that happens (inspiration, bless, causing disadvantage on an attack roll, cutting words, etc).</p><p></p><p>You also just need to be a bit smarter. Don't cast bless until after the Dragon has breathed on you.</p></blockquote><p></p>
[QUOTE="DaveDash, post: 6512772, member: 6786202"] As someone who plays a War Cleric (low levels, mid, and high levels), and who has invested in Resilience Feats etc, my game experience does not match your fears. Note - prior to taking resilience, yes, my War Cleric lost concentration a lot, and it was an issue. But one feat and the issue is no more. Again the maths is misleading. You're not always fighting your equal CR creatures, and they don't always hit. A War Cleric for example can get 20-22 AC (and Arcane Casters using the Shield spell can get pretty high AC as well) which means you're generally not taking a lot of hits. The good majority of DC's work out to be around 10 for the most part, and if you take resilience and have a decent con, you're looking at +4 to +11 on your con saves, which makes DC10 pretty easy to make even at the low levels. I have had DC's go over 20 but those times are not that common, and by that stage you usually have a ton of spell slots to burn. Also if you really *must* hold onto concentration usually you and your party have a lot of ways of making sure that happens (inspiration, bless, causing disadvantage on an attack roll, cutting words, etc). You also just need to be a bit smarter. Don't cast bless until after the Dragon has breathed on you. [/QUOTE]
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