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Is Concentration Bugging You?
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<blockquote data-quote="Celtavian" data-source="post: 6521608" data-attributes="member: 5834"><p>We're talking high level creatures like dragons with flight that move at 80 feet. They don't have any obstructions because they move over or around them easily. If we try to hang out in an area that would force it to bottleneck, it flies around until our spells run out or its breath weapon recharges and breathes on us. It has no incentive to attack us. We have to kill it. The dragon gets to bide its time and use its most effective strategy.</p><p></p><p></p><p></p><p></p><p></p><p>Not for a 60 foot wide cone. On top of that the lairs we were in were difficult terrain. </p><p></p><p></p><p></p><p></p><p>I'm working on refining my spell list. As I stated in another thread, the spell list can't be built for beating one creature. You have to build it with other uses in mind because you're never sure what you're facing. I'm trying to reach the point where I have sufficient spells for dealing with the variety of situations we face and am capable of adding good damage to battles against dragons. Dragons are tough as hell in this game with the mobility rules as they are. The faster we get it down, the better chance we have of surviving.</p><p></p><p>I know our DM has been playing the dragons against softer than I would play them. Given their advantages, I don't many parties I couldn't kill with nearly no chance of them winning.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6521608, member: 5834"] We're talking high level creatures like dragons with flight that move at 80 feet. They don't have any obstructions because they move over or around them easily. If we try to hang out in an area that would force it to bottleneck, it flies around until our spells run out or its breath weapon recharges and breathes on us. It has no incentive to attack us. We have to kill it. The dragon gets to bide its time and use its most effective strategy. Not for a 60 foot wide cone. On top of that the lairs we were in were difficult terrain. I'm working on refining my spell list. As I stated in another thread, the spell list can't be built for beating one creature. You have to build it with other uses in mind because you're never sure what you're facing. I'm trying to reach the point where I have sufficient spells for dealing with the variety of situations we face and am capable of adding good damage to battles against dragons. Dragons are tough as hell in this game with the mobility rules as they are. The faster we get it down, the better chance we have of surviving. I know our DM has been playing the dragons against softer than I would play them. Given their advantages, I don't many parties I couldn't kill with nearly no chance of them winning. [/QUOTE]
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