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Is Coup de Grace an evil act?
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<blockquote data-quote="LokiDR" data-source="post: 868480" data-attributes="member: 6239"><p>Assassination is not the same as CdG, so this doesn't help much one way or another.</p><p></p><p></p><p></p><p>This isn't about being Good. It is about not being Evil. Please remeber that.</p><p></p><p>In many cases, the most efficient, most expedient means of dealing with the situation is to kill them. If you don't acknowledge that, you are being narrow. We aren't talking about killing for "convience sake", we are talking about executing entities known to evil or waging a war on your enemies. If you don't know they are evil (commiting crimes) or you are not at war with them, then the situation is different.</p><p></p><p></p><p></p><p>Killing can be justified.</p><p></p><p>The CdG rule in D&D is not "merciful blow" it is executing a person. Execution can be evil or not. You are right that CdG has little to nothing to do with "putting them out of their misery" in D&D.</p><p></p><p></p><p></p><p>If they are known oppents in a war, or they are known criminals, or they are a type of creature that is always evil, it is not evil. It is an execution, pure and simple.</p><p></p><p></p><p></p><p>You are right that you need good reason to attack the creatures for the act not to be evil.</p><p></p><p></p><p>You are right that you need good reason to attack the creatures for the act not to be evil.</p><p></p><p></p><p></p><p>Adventurers kill all the time. In their line of work it is neccessary and hesitation would mean danger to you and your comrads. Respect for life and compunctions about killing are different. I can respect life but still not hesitate to kill the person trying to kill me.</p><p></p><p></p><p></p><p>Yes, the intent. Which means that CdG is not evil by itself, which was the original question.</p><p></p><p></p><p></p><p>Game play is different matter. Choosing not to kill an enemy is mercy, which is "Good". That doesn't mean that not showing mercy is evil. It is not evil, but not good either.</p><p></p><p></p><p></p><p>Exactly, CdG isn't evil.</p><p></p><p></p><p></p><p>That is law, not Good vs. Evil. If the man is known to have committed a crime, then he DESERVES punishment. Society is usually lawful though, so I can see where you would confused. Also, vigilantism is considered bad because people will make mistakes and innocent people will be hurt. That IS evil.</p><p></p><p></p><p></p><p>No. "Good" is getting rid of tyrant. How you choose to do this a matter of your personal code, Law vs Chaos. Considering what he could do if he raised an army in his banishment, killing him might be a better idea.</p><p></p><p></p><p></p><p>"Putting them out of their misery" only applies if there is nothing else you can do. This means it should almost never be a reason in D&D.</p><p></p><p></p><p></p><p>CdG in D&D is NOT "mercy killing" or "putting someone out of their misery", it is killing a helpless foe. Then the question is why did you kill. CdG is just a tool.</p><p></p><p></p><p>If he jumped you and tried to kill you, death is an appropriate punishment, and not evil. It isn't mercy, it is rightgousness.</p><p></p><p>If you want to save him, remeber that he will probably still die if you just stabalize him. You need to tend to him. That would be a problem if you were off to save the world and time was short.</p></blockquote><p></p>
[QUOTE="LokiDR, post: 868480, member: 6239"] Assassination is not the same as CdG, so this doesn't help much one way or another. This isn't about being Good. It is about not being Evil. Please remeber that. In many cases, the most efficient, most expedient means of dealing with the situation is to kill them. If you don't acknowledge that, you are being narrow. We aren't talking about killing for "convience sake", we are talking about executing entities known to evil or waging a war on your enemies. If you don't know they are evil (commiting crimes) or you are not at war with them, then the situation is different. Killing can be justified. The CdG rule in D&D is not "merciful blow" it is executing a person. Execution can be evil or not. You are right that CdG has little to nothing to do with "putting them out of their misery" in D&D. If they are known oppents in a war, or they are known criminals, or they are a type of creature that is always evil, it is not evil. It is an execution, pure and simple. You are right that you need good reason to attack the creatures for the act not to be evil. You are right that you need good reason to attack the creatures for the act not to be evil. Adventurers kill all the time. In their line of work it is neccessary and hesitation would mean danger to you and your comrads. Respect for life and compunctions about killing are different. I can respect life but still not hesitate to kill the person trying to kill me. Yes, the intent. Which means that CdG is not evil by itself, which was the original question. Game play is different matter. Choosing not to kill an enemy is mercy, which is "Good". That doesn't mean that not showing mercy is evil. It is not evil, but not good either. Exactly, CdG isn't evil. That is law, not Good vs. Evil. If the man is known to have committed a crime, then he DESERVES punishment. Society is usually lawful though, so I can see where you would confused. Also, vigilantism is considered bad because people will make mistakes and innocent people will be hurt. That IS evil. No. "Good" is getting rid of tyrant. How you choose to do this a matter of your personal code, Law vs Chaos. Considering what he could do if he raised an army in his banishment, killing him might be a better idea. "Putting them out of their misery" only applies if there is nothing else you can do. This means it should almost never be a reason in D&D. CdG in D&D is NOT "mercy killing" or "putting someone out of their misery", it is killing a helpless foe. Then the question is why did you kill. CdG is just a tool. If he jumped you and tried to kill you, death is an appropriate punishment, and not evil. It isn't mercy, it is rightgousness. If you want to save him, remeber that he will probably still die if you just stabalize him. You need to tend to him. That would be a problem if you were off to save the world and time was short. [/QUOTE]
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