Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Is Coup de Grace an evil act?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rel" data-source="post: 870306" data-attributes="member: 99"><p>I'll just be honest with you RigaMortus, this last post of yours is making it extremely difficult to take your opinions on this matter seriously.</p><p></p><p></p><p></p><p>Don't be silly. The authorities in this case were acting in a rightful, legal manner. The are NOT analogous to bandits jumping out of the bushes and attacking you without provocation or warning in an attempt to rob you.</p><p></p><p>If the authorities managed to knock out the Thief during the scuffle and THEY CdG'd HIM then I think you could make a good case that they were acting in an Evil (or at least unlawful) manner.</p><p></p><p></p><p></p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> Nobody is suggesting that there aren't other factors to consider. Yes, contrived though it may be, your Geased slaveowner is perhaps entitled to a lesser punishment than death. So what. In general, depriving an innocent person of thier freedom for your own profit and benefit is Evil. Those who kill such slaveowners are NOT.</p><p></p><p></p><p></p><p></p><p>Dandy. In the standard D&D game (the one that the Rules are built to support) the vast majority of creatures with the "always evil" descriptor in their alignment are of that alignment. Ergo, if you are on the 8th level of Hell and you "CdG first and ask questions later" you are probably not at risk of losing your Good alignment.</p><p></p><p>Nice backhanded insult about us not being original and creative though. Appreciate that.</p><p></p><p></p><p></p><p>As you were so quick to point out earlier, the vast prevalence of healing magic in the standard D&D world makes the "Blow of Mercy" a rather moot concept. It also means that if you put a dangerous foe out of the fight that it is relatively easy for one of his comerades to heal him enough to rejoin the fight in fairly short order. How would you feel if you forewent an opportunity to CdG a foe who was down who later got healed back up and killed a fellow party member or, worse yet, an innocent bystander?</p><p></p><p>All of this makes me wonder: Do you require that PC's be Good in your campaigns? Or are you just as happy if they make Neutral or even Evil characters. Because it seems that your standard for Good is almost impossibly high. If most of the characters are good, I can only imagine that they spend a great deal of time and resources healing their enemies and then debating on the proper punishment for them and ultimately dragging them off to some authorities who are hopefully not too distant.</p><p></p><p>In closing, I'll just say that if my various suppositions in the previous paragraph are true then I have absolutely no problem with it. Your game, your rules. But you seem determined to argue everybody else into agreeing with your version when the rules simply don't support it. I don't think that's going to work.</p></blockquote><p></p>
[QUOTE="Rel, post: 870306, member: 99"] I'll just be honest with you RigaMortus, this last post of yours is making it extremely difficult to take your opinions on this matter seriously. Don't be silly. The authorities in this case were acting in a rightful, legal manner. The are NOT analogous to bandits jumping out of the bushes and attacking you without provocation or warning in an attempt to rob you. If the authorities managed to knock out the Thief during the scuffle and THEY CdG'd HIM then I think you could make a good case that they were acting in an Evil (or at least unlawful) manner. :rolleyes: Nobody is suggesting that there aren't other factors to consider. Yes, contrived though it may be, your Geased slaveowner is perhaps entitled to a lesser punishment than death. So what. In general, depriving an innocent person of thier freedom for your own profit and benefit is Evil. Those who kill such slaveowners are NOT. Dandy. In the standard D&D game (the one that the Rules are built to support) the vast majority of creatures with the "always evil" descriptor in their alignment are of that alignment. Ergo, if you are on the 8th level of Hell and you "CdG first and ask questions later" you are probably not at risk of losing your Good alignment. Nice backhanded insult about us not being original and creative though. Appreciate that. As you were so quick to point out earlier, the vast prevalence of healing magic in the standard D&D world makes the "Blow of Mercy" a rather moot concept. It also means that if you put a dangerous foe out of the fight that it is relatively easy for one of his comerades to heal him enough to rejoin the fight in fairly short order. How would you feel if you forewent an opportunity to CdG a foe who was down who later got healed back up and killed a fellow party member or, worse yet, an innocent bystander? All of this makes me wonder: Do you require that PC's be Good in your campaigns? Or are you just as happy if they make Neutral or even Evil characters. Because it seems that your standard for Good is almost impossibly high. If most of the characters are good, I can only imagine that they spend a great deal of time and resources healing their enemies and then debating on the proper punishment for them and ultimately dragging them off to some authorities who are hopefully not too distant. In closing, I'll just say that if my various suppositions in the previous paragraph are true then I have absolutely no problem with it. Your game, your rules. But you seem determined to argue everybody else into agreeing with your version when the rules simply don't support it. I don't think that's going to work. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Is Coup de Grace an evil act?
Top