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General Tabletop Discussion
*Pathfinder & Starfinder
Is Coup de Gras too weak?
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<blockquote data-quote="Switchback" data-source="post: 4308882" data-attributes="member: 69793"><p>I think so. And its a dumb reason for not being able to always hit a unconscious giant laying at your feet, just because your Rogue might be over in the corner still finishing off a Goblin.</p><p></p><p>I asked WoTC in a question about Coup de Grace, to explain the rational of why a unconscious Drow might be doubly hard to hit with a magic missile than a unconscious zombie (20 reflex vs 10 or so) even though both are for all intents and purposes, equal sized lumps of fleshing laying on the ground being unaware or unable to use their Dex, Int, or Agility to actually dodge the blow. </p><p></p><p>They could not explain it but merely pointed me back to the PH pages and the vague descriptions that prompted the question in the first place. </p><p></p><p>What they should have done is make the hit automatic, but make the actual Coup de Grace (critical effect) be the thing that was hard to achieve. Maybe it only happens on a 10 or higher or whatever. Or even if you were threatened in combat it might make sense for you to miss.</p><p></p><p>But this idea that you are swinging your sword by yourself at a helpless foe on the ground and possibly repeatedly missing and hitting the floor just because its a critter with high defenses, makes no sense. Then if you do however , connect, every such time its a automatic lethal blow. If I can miss and hit the floor, why I can't I just barely hit and strike his boot or something? Very poorly thought out execution here (no pun intended <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p></blockquote><p></p>
[QUOTE="Switchback, post: 4308882, member: 69793"] I think so. And its a dumb reason for not being able to always hit a unconscious giant laying at your feet, just because your Rogue might be over in the corner still finishing off a Goblin. I asked WoTC in a question about Coup de Grace, to explain the rational of why a unconscious Drow might be doubly hard to hit with a magic missile than a unconscious zombie (20 reflex vs 10 or so) even though both are for all intents and purposes, equal sized lumps of fleshing laying on the ground being unaware or unable to use their Dex, Int, or Agility to actually dodge the blow. They could not explain it but merely pointed me back to the PH pages and the vague descriptions that prompted the question in the first place. What they should have done is make the hit automatic, but make the actual Coup de Grace (critical effect) be the thing that was hard to achieve. Maybe it only happens on a 10 or higher or whatever. Or even if you were threatened in combat it might make sense for you to miss. But this idea that you are swinging your sword by yourself at a helpless foe on the ground and possibly repeatedly missing and hitting the floor just because its a critter with high defenses, makes no sense. Then if you do however , connect, every such time its a automatic lethal blow. If I can miss and hit the floor, why I can't I just barely hit and strike his boot or something? Very poorly thought out execution here (no pun intended :) ) [/QUOTE]
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Is Coup de Gras too weak?
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