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General Tabletop Discussion
*TTRPGs General
Is D&D 4E too "far out" to expand the market easily?
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<blockquote data-quote="CountPopeula" data-source="post: 4342064" data-attributes="member: 27250"><p>I see this in some places in 4E, one of the things I didn't like. Things like "daily, encounter, and at-will" and "healing surge" seem like placeholder names that someone forgot to change.</p><p></p><p>But as for the races being too far out, the topic at hand... the most popular role-playing video game franchise of all time has main characters to the tune of a sasquatch, a moogle, bunny-girls, and whatever the hell Freya in FF9 was supposed to be... some sort of white dragon-rat.</p><p></p><p>On top of that, the humans are all pretty weird. No one really cared about all the odd races in Final Fantasy, and in fact, they made it more interesting than "oh, elves and dwarves and hobbits."</p><p></p><p>With D&D trying to establish itself as a brand, the move is going to be away from the classical and into the off-beat.</p></blockquote><p></p>
[QUOTE="CountPopeula, post: 4342064, member: 27250"] I see this in some places in 4E, one of the things I didn't like. Things like "daily, encounter, and at-will" and "healing surge" seem like placeholder names that someone forgot to change. But as for the races being too far out, the topic at hand... the most popular role-playing video game franchise of all time has main characters to the tune of a sasquatch, a moogle, bunny-girls, and whatever the hell Freya in FF9 was supposed to be... some sort of white dragon-rat. On top of that, the humans are all pretty weird. No one really cared about all the odd races in Final Fantasy, and in fact, they made it more interesting than "oh, elves and dwarves and hobbits." With D&D trying to establish itself as a brand, the move is going to be away from the classical and into the off-beat. [/QUOTE]
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Is D&D 4E too "far out" to expand the market easily?
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