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General Tabletop Discussion
*TTRPGs General
Is D&D 4E too "far out" to expand the market easily?
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<blockquote data-quote="The Highway Man" data-source="post: 4349877" data-attributes="member: 65943"><p>So you're actually agreeing with my point that 4E appeals to people who are already customers of MMOs, Star Trek, Farscape et cetera.</p><p></p><p>This for me is a lost battle. Between playing on a console/PC (or watching a show on TV) with little to no hard rules to comprehend before playing, and digesting hundreds of pages of abstract ideas, these gamers will just keep on playing instantly rewarding games.</p><p></p><p>This just makes D&D more geekish, more entrenched as an has-been's hobby (not unlike wargames were to RPGs when they rose). Not less. It's like an old lady that dies her hair platinum and wears slut clothing to appeal to younger men. That doesn't make her any more attractive, but instead underlines her issues with her own age.</p></blockquote><p></p>
[QUOTE="The Highway Man, post: 4349877, member: 65943"] So you're actually agreeing with my point that 4E appeals to people who are already customers of MMOs, Star Trek, Farscape et cetera. This for me is a lost battle. Between playing on a console/PC (or watching a show on TV) with little to no hard rules to comprehend before playing, and digesting hundreds of pages of abstract ideas, these gamers will just keep on playing instantly rewarding games. This just makes D&D more geekish, more entrenched as an has-been's hobby (not unlike wargames were to RPGs when they rose). Not less. It's like an old lady that dies her hair platinum and wears slut clothing to appeal to younger men. That doesn't make her any more attractive, but instead underlines her issues with her own age. [/QUOTE]
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Is D&D 4E too "far out" to expand the market easily?
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