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Is D&D a Moral Universe?
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<blockquote data-quote="nopantsyet" data-source="post: 1965632" data-attributes="member: 3109"><p>I think it was created in such a way as to leave that open to interpretation. Given powerful forces for Good, Evil and Neutrality, you can really arrange whatever morality you wish. (Speaking for the core cosmology.)</p><p></p><p>Speaking for my own interpretation, my multiverse is not inherently moral. It inherently <strong>Is.</strong> (I will explain.) The different groups of "good" and "evil" creatures are governed by more complex agendas, which may or may not correlate to a particular morality.</p><p></p><p>However, that is irrelevant. The multiverse is the manifestation of a higher power, barely comprehensible to even the greatest of gods. Translated from the highest gods' understanding and language to that of the common man, they are <strong>Is</strong> and <strong>Not,</strong> which represent existence and destruction on a metaveral level. Constantly striving against eachother <strong>Is</strong> to be and <strong>Not</strong> to disjoin in a cyclical pattern.</p><p></p><p>This is a rather imporant balance to see maintained, but fortunately there is a large margin for oscillation. Planes wink into and out of existance at an alarming rate. Think of it as Oroboros--two snakes eating eachothers' tails. At the edges, where they meet, an energy is manifest that results in brutal, chaotic and colorful worlds that are in turmoil at every planar level. In a very real, but mostly incomprehensible way, the results of those conflicts--even minor ones--contribute the the fate of that world.</p><p></p><p>No, nothing exceptionally unique. But it's nice to have something you can call "incomprehensible" in a fantasy game. It justifies the multiverse being too disparate to have an inherent morality. And its interesting to imagine what the calmer worlds might be like. What does that even mean, when conflict and struggle are an inherent part of life?</p><p></p><p>It also means there are migrant gods...It's nice when eons of being "God of Small Containers," you are finally promoted to "God of Humidity" on another. And feel bad for the worlds where those are major dieties! Think of the domain spells!</p></blockquote><p></p>
[QUOTE="nopantsyet, post: 1965632, member: 3109"] I think it was created in such a way as to leave that open to interpretation. Given powerful forces for Good, Evil and Neutrality, you can really arrange whatever morality you wish. (Speaking for the core cosmology.) Speaking for my own interpretation, my multiverse is not inherently moral. It inherently [b]Is.[/b] (I will explain.) The different groups of "good" and "evil" creatures are governed by more complex agendas, which may or may not correlate to a particular morality. However, that is irrelevant. The multiverse is the manifestation of a higher power, barely comprehensible to even the greatest of gods. Translated from the highest gods' understanding and language to that of the common man, they are [b]Is[/b] and [b]Not,[/b] which represent existence and destruction on a metaveral level. Constantly striving against eachother [b]Is[/b] to be and [b]Not[/b] to disjoin in a cyclical pattern. This is a rather imporant balance to see maintained, but fortunately there is a large margin for oscillation. Planes wink into and out of existance at an alarming rate. Think of it as Oroboros--two snakes eating eachothers' tails. At the edges, where they meet, an energy is manifest that results in brutal, chaotic and colorful worlds that are in turmoil at every planar level. In a very real, but mostly incomprehensible way, the results of those conflicts--even minor ones--contribute the the fate of that world. No, nothing exceptionally unique. But it's nice to have something you can call "incomprehensible" in a fantasy game. It justifies the multiverse being too disparate to have an inherent morality. And its interesting to imagine what the calmer worlds might be like. What does that even mean, when conflict and struggle are an inherent part of life? It also means there are migrant gods...It's nice when eons of being "God of Small Containers," you are finally promoted to "God of Humidity" on another. And feel bad for the worlds where those are major dieties! Think of the domain spells! [/QUOTE]
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