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Is D&D a Moral Universe?
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<blockquote data-quote="Voadam" data-source="post: 1966118" data-attributes="member: 2209"><p>Under core rules there is an afterlife, those who go to the evil ones are tormented, those who go to the good ones end up in heaven.</p><p></p><p>The key issue is "ultimately".</p><p></p><p>In FR however when you die where you end up (tormented or rewarded) depends on your standing with your one patron god. Good and Evil is not really a factor.</p><p></p><p>In Ravenloft evil doers are punished, that's the whole point of the dark lords and those who succumb to evil temptations. Of course innocents and heroes suffer as well and the only rewards are also poisoned curses of the dark powers. Since it is all hateful and malicious I would say it is an evil dominated world, although an argument can be made that the punishment of evil is good period.</p><p></p><p>Of course with a game that has reincarnation, it is not hard to posit a Karma system as well. It doesn't really mesh with druidic reincarnation though as the form has nothing to do with past sins or good lives.</p><p></p><p>And if you are talking about on the campaign story level as opposed to the game world cosmological level then good through the instrumentality of the PCs is designed to triumph over evil. That is the basic set up of the game. Call of Cthulhu and Ravenloft would be examples where heroes deal with evil but do not expect to ultimately triumph over them, just deal with lesser levels that are within their powers to affect.</p></blockquote><p></p>
[QUOTE="Voadam, post: 1966118, member: 2209"] Under core rules there is an afterlife, those who go to the evil ones are tormented, those who go to the good ones end up in heaven. The key issue is "ultimately". In FR however when you die where you end up (tormented or rewarded) depends on your standing with your one patron god. Good and Evil is not really a factor. In Ravenloft evil doers are punished, that's the whole point of the dark lords and those who succumb to evil temptations. Of course innocents and heroes suffer as well and the only rewards are also poisoned curses of the dark powers. Since it is all hateful and malicious I would say it is an evil dominated world, although an argument can be made that the punishment of evil is good period. Of course with a game that has reincarnation, it is not hard to posit a Karma system as well. It doesn't really mesh with druidic reincarnation though as the form has nothing to do with past sins or good lives. And if you are talking about on the campaign story level as opposed to the game world cosmological level then good through the instrumentality of the PCs is designed to triumph over evil. That is the basic set up of the game. Call of Cthulhu and Ravenloft would be examples where heroes deal with evil but do not expect to ultimately triumph over them, just deal with lesser levels that are within their powers to affect. [/QUOTE]
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