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Is D&D a Story or a Game? Discuss.
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<blockquote data-quote="schnee" data-source="post: 7214054" data-attributes="member: 16728"><p>If it were a story, it would be decided by an author. A game is decided by dice.</p><p></p><p>It's a game. </p><p></p><p>The story in D&D is an <em>outcome</em> of a game arbitrated by dice. So, you try to do a thing, the dice say if you do it or not, you tell the story about the outcome.</p><p></p><p>'He died horribly in an avalanche without getting revenge' is never a story one sets out to tell, but it happens in D&D. Because the dice made it happen instead of an author.</p><p></p><p>'She fired the final arrow that critically struck and slew the Dragon just as it was about to burn the rest of the party to cinders' is only dramatic in D&D because there was a chance it wasn't going to work. The dice could have denied that drama. This time it didn't.</p><p></p><p>It's a hard, crunchy game in a soft story wrapper.</p><p></p><p>--</p><p></p><p>If we're honest with ourselves, Monopoly is similar - 'I had Park Place, was about to get Boardwalk, but got bankrupted by landing on a double hotel, and that other rat bastige got it and won!' </p><p></p><p>D&D just has a few more layers of mechanical hooks to attach those kinds of stories.</p></blockquote><p></p>
[QUOTE="schnee, post: 7214054, member: 16728"] If it were a story, it would be decided by an author. A game is decided by dice. It's a game. The story in D&D is an [I]outcome[/I] of a game arbitrated by dice. So, you try to do a thing, the dice say if you do it or not, you tell the story about the outcome. 'He died horribly in an avalanche without getting revenge' is never a story one sets out to tell, but it happens in D&D. Because the dice made it happen instead of an author. 'She fired the final arrow that critically struck and slew the Dragon just as it was about to burn the rest of the party to cinders' is only dramatic in D&D because there was a chance it wasn't going to work. The dice could have denied that drama. This time it didn't. It's a hard, crunchy game in a soft story wrapper. -- If we're honest with ourselves, Monopoly is similar - 'I had Park Place, was about to get Boardwalk, but got bankrupted by landing on a double hotel, and that other rat bastige got it and won!' D&D just has a few more layers of mechanical hooks to attach those kinds of stories. [/QUOTE]
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