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Is D&D "about" combat?
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<blockquote data-quote="pemerton" data-source="post: 5648703" data-attributes="member: 42582"><p>Agreed.</p><p></p><p>I agree very much with this. And I think this element of presentation is a huge weakness in 4e.</p><p></p><p>I think that if you come to 4e from prior editions of D&D, it doesn't do a very good job of explaining how it differs in its approach and expectations from those prior editions.</p><p></p><p>And I think that if you come to 4e fresh, it doesn't do a good enough job of explaining how it is to be played (having to cobble together a picture of that from pages X and Y in this book, and pages Z and Q in this other book, isn't good enough).</p><p></p><p>I find the contrast with rulebooks for other "modern" RPGs - like Burning Wheel, HeroWars/Quest, Maelstrom Storytelling/Story Engine - is pretty marked. I think maybe it's because D&D still has this notion that it can be all things to all people. Which, at least in the case of 4e, I think is just not true. (And personally I don't think it's true for AD&D either - there's a reason people jumped ship for RQ, RM, C&S etc.)</p></blockquote><p></p>
[QUOTE="pemerton, post: 5648703, member: 42582"] Agreed. I agree very much with this. And I think this element of presentation is a huge weakness in 4e. I think that if you come to 4e from prior editions of D&D, it doesn't do a very good job of explaining how it differs in its approach and expectations from those prior editions. And I think that if you come to 4e fresh, it doesn't do a good enough job of explaining how it is to be played (having to cobble together a picture of that from pages X and Y in this book, and pages Z and Q in this other book, isn't good enough). I find the contrast with rulebooks for other "modern" RPGs - like Burning Wheel, HeroWars/Quest, Maelstrom Storytelling/Story Engine - is pretty marked. I think maybe it's because D&D still has this notion that it can be all things to all people. Which, at least in the case of 4e, I think is just not true. (And personally I don't think it's true for AD&D either - there's a reason people jumped ship for RQ, RM, C&S etc.) [/QUOTE]
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