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Is D&D "about" combat?
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<blockquote data-quote="ExploderWizard" data-source="post: 5648972" data-attributes="member: 66434"><p>As long as I have been playing, D&D has been about whatever we wanted it to be at a given time. Even within a single campaign the focus of play may shift many times. </p><p> </p><p>At the start the game could be about the struggle to survive and aquire fame and fortune. As things progress the focus could shift to heroic deeds which transform the PCs from merely famous heroes to legends. Later still, the focus of the game could become one of aquiring lands and titles, managing populations and learning how to survive politically. </p><p> </p><p>At any of these major focus points, the actual play could involve lots of combat or very little depending on what the players want.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 5648972, member: 66434"] As long as I have been playing, D&D has been about whatever we wanted it to be at a given time. Even within a single campaign the focus of play may shift many times. At the start the game could be about the struggle to survive and aquire fame and fortune. As things progress the focus could shift to heroic deeds which transform the PCs from merely famous heroes to legends. Later still, the focus of the game could become one of aquiring lands and titles, managing populations and learning how to survive politically. At any of these major focus points, the actual play could involve lots of combat or very little depending on what the players want. [/QUOTE]
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Is D&D "about" combat?
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