Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Is D&D About Having Power Without Responsibility?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CruelSummerLord" data-source="post: 4797041" data-attributes="member: 48692"><p>Regarding adventurers not necessarily being qualified to make administrative and policy decisions, I'd disagree with that notion based on the examples of Alexander the Great and Napoleon Bonaparte. They lived over three thousand years apart, but they were not only active in directing their armies as generals (and in Alexander's case, he fought right in the middle of battle alongside his soldiers), but also took the lead in actually running their dominions, making political decisions, and other stuff like that. </p><p> </p><p>For an example actually derived from D&D itself, you can look at Bruenor Battlehammer in some of R.A. Salvatore's more recent novels. Bruenor is most happy when he's patrolling the lands around Mithril Hall and fighting in the thick of things alongside his troops, but his bodyguards constantly fret about his safety while the regular affairs of state still need to be looked after. Drizzt eventually suggests to Bruenor that he appoint a steward who can actually stomach the business of making policy decisions, while he continued doing what he was actually good at-namely, taking the lead in protecting the lands around Mithril Hall. </p><p> </p><p>If a PC becomes a baron, count or something similar, he or she can just as easily contribute to the welfare of the people by fighting bandits and monsters, or dealing with any would-be conquerors or villains. In real life, whenever there's a crisis, people often tend to turn to their political leaders for guidance and want to know what they're doing to deal with the situation. Richard I, as previously mentioned, was beloved by his subjects because they saw him as defending their religious interests, even if he did little to actually run the country. </p><p> </p><p>Same thing in a D&D setting-a restless adventurer who's become an aristocrat could probably do more for the welfare of his subjects by sticking to what he's good at, namely dealing with that pack of trolls that's ravaging the farmlands on the eastern border, rather than arguing over tariffs and how much money to devote to the road-repair budget. If he has a capable steward or castellan who can actually handle these things, let them worry about it. Even when they still made many decisions themselves, European kings from the Renaissance onwards were aided by many counsellors and prime ministers-Louis XIV of France actually broke with precedent when he decided to handle a lot of the affairs of state himself, rather than have the cardinals or another appointed prime minister look after it, the way his father had. The king/baron/earl/whatever still has the final say, but choosing the right person for the job is very important.</p></blockquote><p></p>
[QUOTE="CruelSummerLord, post: 4797041, member: 48692"] Regarding adventurers not necessarily being qualified to make administrative and policy decisions, I'd disagree with that notion based on the examples of Alexander the Great and Napoleon Bonaparte. They lived over three thousand years apart, but they were not only active in directing their armies as generals (and in Alexander's case, he fought right in the middle of battle alongside his soldiers), but also took the lead in actually running their dominions, making political decisions, and other stuff like that. For an example actually derived from D&D itself, you can look at Bruenor Battlehammer in some of R.A. Salvatore's more recent novels. Bruenor is most happy when he's patrolling the lands around Mithril Hall and fighting in the thick of things alongside his troops, but his bodyguards constantly fret about his safety while the regular affairs of state still need to be looked after. Drizzt eventually suggests to Bruenor that he appoint a steward who can actually stomach the business of making policy decisions, while he continued doing what he was actually good at-namely, taking the lead in protecting the lands around Mithril Hall. If a PC becomes a baron, count or something similar, he or she can just as easily contribute to the welfare of the people by fighting bandits and monsters, or dealing with any would-be conquerors or villains. In real life, whenever there's a crisis, people often tend to turn to their political leaders for guidance and want to know what they're doing to deal with the situation. Richard I, as previously mentioned, was beloved by his subjects because they saw him as defending their religious interests, even if he did little to actually run the country. Same thing in a D&D setting-a restless adventurer who's become an aristocrat could probably do more for the welfare of his subjects by sticking to what he's good at, namely dealing with that pack of trolls that's ravaging the farmlands on the eastern border, rather than arguing over tariffs and how much money to devote to the road-repair budget. If he has a capable steward or castellan who can actually handle these things, let them worry about it. Even when they still made many decisions themselves, European kings from the Renaissance onwards were aided by many counsellors and prime ministers-Louis XIV of France actually broke with precedent when he decided to handle a lot of the affairs of state himself, rather than have the cardinals or another appointed prime minister look after it, the way his father had. The king/baron/earl/whatever still has the final say, but choosing the right person for the job is very important. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Is D&D About Having Power Without Responsibility?
Top