Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Is D&D About Having Power Without Responsibility?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 4797671" data-attributes="member: 2067"><p>Well, that's part of it. You have the freedom to take or leave various missions. This is part of what can be a problem with railroading (though it's not always a problem): saying "You HAVE to do this." Political power is a responsibility to a lot of NPC's telling you what to do, with less leeway to refuse -- you have a commitment! </p><p></p><p></p><p></p><p>It kind of depends on the player and the campaign style. D&D errs more on the "medieval vigilantes" style. Most characters are responsible only to themselves (and, occasionally, some distant church or deity or entity that never appears). You can get some heavy decisions and weighty RP out of that, though it is necessarily very personal. Saving the village becomes not something you HAVE to do, but something your character WANTS to do, for glory, blood, or goodness. Freedom is very individualistic, very self-interested, very capitalistic in a sense. In general, giving up that autonomy in order to serve the town or kingdom or world-spanning empire isn't something most players (and therefore most characters) really want to do. </p><p></p><p>I think D&D could easily accept a "capstone" system for rulership that is abstract and simple and filled with potential awesome, but I think the demand for such a system would be fairly low. Responsibility is for NPC's. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 4797671, member: 2067"] Well, that's part of it. You have the freedom to take or leave various missions. This is part of what can be a problem with railroading (though it's not always a problem): saying "You HAVE to do this." Political power is a responsibility to a lot of NPC's telling you what to do, with less leeway to refuse -- you have a commitment! It kind of depends on the player and the campaign style. D&D errs more on the "medieval vigilantes" style. Most characters are responsible only to themselves (and, occasionally, some distant church or deity or entity that never appears). You can get some heavy decisions and weighty RP out of that, though it is necessarily very personal. Saving the village becomes not something you HAVE to do, but something your character WANTS to do, for glory, blood, or goodness. Freedom is very individualistic, very self-interested, very capitalistic in a sense. In general, giving up that autonomy in order to serve the town or kingdom or world-spanning empire isn't something most players (and therefore most characters) really want to do. I think D&D could easily accept a "capstone" system for rulership that is abstract and simple and filled with potential awesome, but I think the demand for such a system would be fairly low. Responsibility is for NPC's. ;) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Is D&D About Having Power Without Responsibility?
Top