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Is D&D all about murder and pillaging?
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<blockquote data-quote="Oryan77" data-source="post: 5081734" data-attributes="member: 18701"><p>Here's a related story that just happened during our session last week...</p><p></p><p>The PCs kidnapped a known thief and wanted to get information from him. So my wife who plays the Sorceress told me she wanted to "subdue" him so he won't be much of a threat. So I'm thinking they wanted to start pummeling him with nonlethal damage until he goes unconscious. But instead, she attacks him with a new spell she has that deals 10d10 fire damage; her most powerful spell. And to top it off, she said she uses her smite ability that deals extra damage with a damaging spell.</p><p></p><p>I said, "So you want to murder the guy?" And she said that she just wanted to make sure he was hurt really bad so he wouldn't be a threat. I've always thought it was funny how people will choose to do lethal damage because it's easier instead of actually doing nonlethal damage which would be the safer thing to do (for the victim). I warned her (thinking she might not realize what she's doing) that using that spell might be too extreme, especially adding in smite to it. But she wasn't concerned, so I told her to roll the dice.</p><p></p><p>I failed the save, everyone laughed at me, & she rolled really good and did 74 points of damage. So I shrugged, let her know she just murdered a guy that only had 46 hitpoints, and then she got worried and said, "Well I thought he was really powerful and would have a lot of hitpoints". I felt bad for the NPC since he never did anything that deserved death in that way, and I was about to tell her that this action may have consequences on her alignment. But then I noticed on my NPC stats that he happened to have Improved Evasion! </p><p></p><p>It was a pretty funny session because I was rolling horribly for this NPC the entire time they were trying to capture him. I kept chuckling how this guy is having a really bad day. I guess at the end of the day, his luck finally changed and his life was spared from a single ability of his. The players were also relieved by this, but I think it was a good lesson for my wife. Players just don't thing about murder in D&D and what it actually means to harm a person. Stabbing a guy until he passes out from the pain is a much bigger deal than doing the Vulcan neck pinch to knock him out. Just cause it's easier doesn't mean that's the route to take <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Oryan77, post: 5081734, member: 18701"] Here's a related story that just happened during our session last week... The PCs kidnapped a known thief and wanted to get information from him. So my wife who plays the Sorceress told me she wanted to "subdue" him so he won't be much of a threat. So I'm thinking they wanted to start pummeling him with nonlethal damage until he goes unconscious. But instead, she attacks him with a new spell she has that deals 10d10 fire damage; her most powerful spell. And to top it off, she said she uses her smite ability that deals extra damage with a damaging spell. I said, "So you want to murder the guy?" And she said that she just wanted to make sure he was hurt really bad so he wouldn't be a threat. I've always thought it was funny how people will choose to do lethal damage because it's easier instead of actually doing nonlethal damage which would be the safer thing to do (for the victim). I warned her (thinking she might not realize what she's doing) that using that spell might be too extreme, especially adding in smite to it. But she wasn't concerned, so I told her to roll the dice. I failed the save, everyone laughed at me, & she rolled really good and did 74 points of damage. So I shrugged, let her know she just murdered a guy that only had 46 hitpoints, and then she got worried and said, "Well I thought he was really powerful and would have a lot of hitpoints". I felt bad for the NPC since he never did anything that deserved death in that way, and I was about to tell her that this action may have consequences on her alignment. But then I noticed on my NPC stats that he happened to have Improved Evasion! It was a pretty funny session because I was rolling horribly for this NPC the entire time they were trying to capture him. I kept chuckling how this guy is having a really bad day. I guess at the end of the day, his luck finally changed and his life was spared from a single ability of his. The players were also relieved by this, but I think it was a good lesson for my wife. Players just don't thing about murder in D&D and what it actually means to harm a person. Stabbing a guy until he passes out from the pain is a much bigger deal than doing the Vulcan neck pinch to knock him out. Just cause it's easier doesn't mean that's the route to take :p [/QUOTE]
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Is D&D all about murder and pillaging?
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