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*TTRPGs General
Is D&D all about murder and pillaging?
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<blockquote data-quote="Saeviomagy" data-source="post: 5083077" data-attributes="member: 5890"><p>When I first played D&D, it was all about murdering and looting.</p><p></p><p>That isn't really how most of my games go these days. Even in our D&D game, there's often some confusion as to whether we're going to attack on our surprise round. "So... is the surprise round happening because they're attacking? They're attacking us, right? We're actually under attack? So we can kill them, right? Oh, wait, they're human, maybe we shouldn't"</p><p></p><p>And so on.</p><p></p><p>In general, the new player chooses violence as a solution (even for intra party conflicts), and it's the old hands that tend to avoid it.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 5083077, member: 5890"] When I first played D&D, it was all about murdering and looting. That isn't really how most of my games go these days. Even in our D&D game, there's often some confusion as to whether we're going to attack on our surprise round. "So... is the surprise round happening because they're attacking? They're attacking us, right? We're actually under attack? So we can kill them, right? Oh, wait, they're human, maybe we shouldn't" And so on. In general, the new player chooses violence as a solution (even for intra party conflicts), and it's the old hands that tend to avoid it. [/QUOTE]
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Is D&D all about murder and pillaging?
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