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*TTRPGs General
Is D&D all about murder and pillaging?
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<blockquote data-quote="ProfessorCirno" data-source="post: 5095899" data-attributes="member: 65637"><p>What MMORPGs on earth are you playing? I've never seen one that rewarded you more for avoiding monsters then fighting them, and they're certainly all based towards giving you rewards based on quest achievements.</p><p></p><p>I'd like to note that, at least philosophically, there's a difference between looting - delving into the dungeon, sneaking through, and making out with the loot - and pillaging - finding the tribe of enemies, killing them all, and taking their goods.</p><p></p><p>Once again, the big note is in exploration. Dungeon delving, avoiding or bypassing monsters, using your wits to get to the treasure.</p><p></p><p>Look, I'm not here to claim early editions were this bastion of glory. I'm just saying that their emphasis was on something other then killing things.</p></blockquote><p></p>
[QUOTE="ProfessorCirno, post: 5095899, member: 65637"] What MMORPGs on earth are you playing? I've never seen one that rewarded you more for avoiding monsters then fighting them, and they're certainly all based towards giving you rewards based on quest achievements. I'd like to note that, at least philosophically, there's a difference between looting - delving into the dungeon, sneaking through, and making out with the loot - and pillaging - finding the tribe of enemies, killing them all, and taking their goods. Once again, the big note is in exploration. Dungeon delving, avoiding or bypassing monsters, using your wits to get to the treasure. Look, I'm not here to claim early editions were this bastion of glory. I'm just saying that their emphasis was on something other then killing things. [/QUOTE]
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Is D&D all about murder and pillaging?
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