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Is D&D Art?
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<blockquote data-quote="Janx" data-source="post: 5641239" data-attributes="member: 8835"><p>I voted yes.</p><p></p><p>Here's why:</p><p></p><p>video games just recently won the recognition that they are 'art' and speech, per some case in California where they were trying to discriminate against games and labeling as opposed to laxer standards versus movies.</p><p></p><p>Through the game, the GM is creating content, and the players are creating events with that content. It's certainly a form of speech and thus is protected by whichever ammendment covers that.</p><p></p><p>To me, that's good enough for credit as 'art'.</p><p></p><p>Despite the G in RPG standing for Game, I don't consider table-top RPGs to be a game. As virtually every RPG on the planet has a short blurb saying "this is not like a traditional game in that there are no winners or losers.."</p><p></p><p>A game is a competition, where one side wins, the other loses. Even a cooperative game like Shadoes over Camelot has a winner(s), and a loser(s).</p><p></p><p>Most RPGs don't even consider "dying" to be losing (despite what players might think). Nor do they consider the GM to be in a strictly adversarial role.</p><p></p><p>Thus, I do not consider an RPG to be a true game. Not by my strict definition. But I'm not going to lobby that the name RPG be changed.</p><p></p><p>So is the RolePlaying Experience an art? Some GM's are very good at it. So it's definitely a skill and a craft. </p><p></p><p>Rollercoasters are an experience as well. And some designers are better than others. In their own group, I imagine some designers are considered artists of the craft.</p><p></p><p>I don't see how recognizing it as an Art interferes with other people's view that an RPG is just a game. And given its artistic commonalities with other things, it's an Art.</p></blockquote><p></p>
[QUOTE="Janx, post: 5641239, member: 8835"] I voted yes. Here's why: video games just recently won the recognition that they are 'art' and speech, per some case in California where they were trying to discriminate against games and labeling as opposed to laxer standards versus movies. Through the game, the GM is creating content, and the players are creating events with that content. It's certainly a form of speech and thus is protected by whichever ammendment covers that. To me, that's good enough for credit as 'art'. Despite the G in RPG standing for Game, I don't consider table-top RPGs to be a game. As virtually every RPG on the planet has a short blurb saying "this is not like a traditional game in that there are no winners or losers.." A game is a competition, where one side wins, the other loses. Even a cooperative game like Shadoes over Camelot has a winner(s), and a loser(s). Most RPGs don't even consider "dying" to be losing (despite what players might think). Nor do they consider the GM to be in a strictly adversarial role. Thus, I do not consider an RPG to be a true game. Not by my strict definition. But I'm not going to lobby that the name RPG be changed. So is the RolePlaying Experience an art? Some GM's are very good at it. So it's definitely a skill and a craft. Rollercoasters are an experience as well. And some designers are better than others. In their own group, I imagine some designers are considered artists of the craft. I don't see how recognizing it as an Art interferes with other people's view that an RPG is just a game. And given its artistic commonalities with other things, it's an Art. [/QUOTE]
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