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Is D&D Art?
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<blockquote data-quote="Odhanan" data-source="post: 5643877" data-attributes="member: 12324"><p>Can't vote. It's not a yes/no thing. Asking whether a manual to play a role playing game is art is like asking if the toolkit to build a chair is art. It can be if the designer of said toolkit conceived it as a work of art, a toolkit that would be assembled in such a way as to say something about some topic or another to its users by way of the aesthetics it uses, what message it conveys, the way it goes about helping the artisan to build his own chair, and so on. It also could become art in the way people who use it look at it and understand it. </p><p></p><p>So for some people D&D will be a work of art, and for others it'll never be. </p><p></p><p>That said, D&D, the manual, remains the toolkit to build the chair. It is not the chair itself, i.e. the campaign as you play it at your game table. A chair may be a work of art too, or not at all, depending on the artistic value you poured into the campaign, and how people who play or read about it understand it later on.</p></blockquote><p></p>
[QUOTE="Odhanan, post: 5643877, member: 12324"] Can't vote. It's not a yes/no thing. Asking whether a manual to play a role playing game is art is like asking if the toolkit to build a chair is art. It can be if the designer of said toolkit conceived it as a work of art, a toolkit that would be assembled in such a way as to say something about some topic or another to its users by way of the aesthetics it uses, what message it conveys, the way it goes about helping the artisan to build his own chair, and so on. It also could become art in the way people who use it look at it and understand it. So for some people D&D will be a work of art, and for others it'll never be. That said, D&D, the manual, remains the toolkit to build the chair. It is not the chair itself, i.e. the campaign as you play it at your game table. A chair may be a work of art too, or not at all, depending on the artistic value you poured into the campaign, and how people who play or read about it understand it later on. [/QUOTE]
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