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Is D&D becoming more fantastical?
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<blockquote data-quote="Hussar" data-source="post: 3773460" data-attributes="member: 22779"><p>Ummm, what?</p><p></p><p>Did you ever play in 1e modules?  Walking out with a cart full of magic items?</p><p></p><p>Ok, I trot this example out whenever this argument is made and it seems to get the point across.</p><p></p><p>The 1e (and 2e) paladin was limited to 10 magic items.  4 weapons, armor, shield, and 4 other items.  No more.  TEN magic items was considered a LIMITATION.  That means that the expectation was that every other PC would have more than 10 magic items, since if no one ever hits that 10 item limit, it's hardly a limitation is it?</p><p></p><p>The expected party size in 1e was 6-8 PC's.  That's something on the order of 70 magic items within the party.  SEVENTY.  It was expected that your group would be carting around 70 magic items at some point.</p><p></p><p>Even cutting it down to the 3e party size of 4 PC's, that's still 41 magic items.  FORTY-ONE!  How the heck do people figure that 1e was about low magic when you were EXPECTED to have more than 10 magic items per character?</p><p></p><p>Never mind if you start actually looking at the 3e wealth by level guidelines.  A 7th level PC should have 19k gp worth of goodies.  Works out to a +1 weapon, +1 armor, +2 stat boost goodie, and maybe a couple of odds and sods.  Big deal.  </p><p></p><p>It isn't until you start hitting mid double digits that you see buckets of magic items.  You want to play 3e low magic, simply cut off at 8th level.  Done.  Low magic setting.</p></blockquote><p></p>
[QUOTE="Hussar, post: 3773460, member: 22779"] Ummm, what? Did you ever play in 1e modules? Walking out with a cart full of magic items? Ok, I trot this example out whenever this argument is made and it seems to get the point across. The 1e (and 2e) paladin was limited to 10 magic items. 4 weapons, armor, shield, and 4 other items. No more. TEN magic items was considered a LIMITATION. That means that the expectation was that every other PC would have more than 10 magic items, since if no one ever hits that 10 item limit, it's hardly a limitation is it? The expected party size in 1e was 6-8 PC's. That's something on the order of 70 magic items within the party. SEVENTY. It was expected that your group would be carting around 70 magic items at some point. Even cutting it down to the 3e party size of 4 PC's, that's still 41 magic items. FORTY-ONE! How the heck do people figure that 1e was about low magic when you were EXPECTED to have more than 10 magic items per character? Never mind if you start actually looking at the 3e wealth by level guidelines. A 7th level PC should have 19k gp worth of goodies. Works out to a +1 weapon, +1 armor, +2 stat boost goodie, and maybe a couple of odds and sods. Big deal. It isn't until you start hitting mid double digits that you see buckets of magic items. You want to play 3e low magic, simply cut off at 8th level. Done. Low magic setting. [/QUOTE]
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