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General Tabletop Discussion
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Is D&D combat fun?
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<blockquote data-quote="el-remmen" data-source="post: 8405813" data-attributes="member: 11"><p>I have this chicken and egg thing where I know I am good with coming up with an interesting environment on the fly, even for a so-called random encounter in random travel though wilderness, where the layout of trees, gullies, stones, the road, maybe a stream or river, or whatever - but not sure if I developed that as a way to make interesting combat or because I can't help but do it, my combats are interesting. I am also very much about enemies that use cover or that behave in ways more varied than charge in and fight. Even "mindless" creatures working on instinct, will have fight patterns or hunt in a certain environment for a reason. And I can draw this all on a battlemat fairly quickly - adding verticality and hazards and such.</p><p></p><p>As such, I take it for granted that my combats will always have some unexpected and fun thing for the NPCs and/or the PCs to engage with - sometimes in ways I did not foresee! With that as my baseline combat experience (and playing in a game by a DM who was very good at this as well), it is hard for me to imagine combat as boring, static or repetitive, but every DM has their strengths and shortcomings.</p></blockquote><p></p>
[QUOTE="el-remmen, post: 8405813, member: 11"] I have this chicken and egg thing where I know I am good with coming up with an interesting environment on the fly, even for a so-called random encounter in random travel though wilderness, where the layout of trees, gullies, stones, the road, maybe a stream or river, or whatever - but not sure if I developed that as a way to make interesting combat or because I can't help but do it, my combats are interesting. I am also very much about enemies that use cover or that behave in ways more varied than charge in and fight. Even "mindless" creatures working on instinct, will have fight patterns or hunt in a certain environment for a reason. And I can draw this all on a battlemat fairly quickly - adding verticality and hazards and such. As such, I take it for granted that my combats will always have some unexpected and fun thing for the NPCs and/or the PCs to engage with - sometimes in ways I did not foresee! With that as my baseline combat experience (and playing in a game by a DM who was very good at this as well), it is hard for me to imagine combat as boring, static or repetitive, but every DM has their strengths and shortcomings. [/QUOTE]
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Is D&D combat fun?
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