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General Tabletop Discussion
*Dungeons & Dragons
Is D&D combat fun?
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<blockquote data-quote="Umbran" data-source="post: 8406397" data-attributes="member: 177"><p>Yeah, but apparently, if they bother <em>talking</em> about preferences, they're being "edgy"? That's... certainly a position to take. I don't know how self-consistent it is, though.</p><p></p><p></p><p></p><p>I think the question is positioned so that we are apt to come to inaccurate conclusions from the answers.</p><p></p><p>As you noted, there are several aspects to combat - among them are the combat system itself, the encounter in which the system is used, and the adventure in which that encounter appears, and the people at the table, and their character designs. The question doesn't differentiate between these areas. So, if someone says they don't fid it fun, it can come off as a criticism of the system design, when it is quite possible the cause of dissatisfaction lies elsewhere.</p><p></p><p>During this pandemic, I have gotten to play a lot more than usual, because a number of disparate GMs I know decided to stand up games online. And the experience has reminded me the wide spectrum of possible combat experiences D&D can produce, such that I don't think that there is a <em>general</em> answer to the question.</p><p></p><p>D&D combat can be fun. But there are many ways for it to end up mediocre. </p><p></p><p></p><p></p><p>So, the thing for me is for the past year or so, in with three D&D games, the game with the combat that has overall and most consistently been the most entertaining has not been D&D, and hasn't been in a system most folks point to for "fun combat". </p><p></p><p>I can point to a stack of reasons why, both in the D&D and not-D&D games, only some of which are strictly about system.</p></blockquote><p></p>
[QUOTE="Umbran, post: 8406397, member: 177"] Yeah, but apparently, if they bother [I]talking[/I] about preferences, they're being "edgy"? That's... certainly a position to take. I don't know how self-consistent it is, though. I think the question is positioned so that we are apt to come to inaccurate conclusions from the answers. As you noted, there are several aspects to combat - among them are the combat system itself, the encounter in which the system is used, and the adventure in which that encounter appears, and the people at the table, and their character designs. The question doesn't differentiate between these areas. So, if someone says they don't fid it fun, it can come off as a criticism of the system design, when it is quite possible the cause of dissatisfaction lies elsewhere. During this pandemic, I have gotten to play a lot more than usual, because a number of disparate GMs I know decided to stand up games online. And the experience has reminded me the wide spectrum of possible combat experiences D&D can produce, such that I don't think that there is a [I]general[/I] answer to the question. D&D combat can be fun. But there are many ways for it to end up mediocre. So, the thing for me is for the past year or so, in with three D&D games, the game with the combat that has overall and most consistently been the most entertaining has not been D&D, and hasn't been in a system most folks point to for "fun combat". I can point to a stack of reasons why, both in the D&D and not-D&D games, only some of which are strictly about system. [/QUOTE]
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