Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Is D&D/D20 Childish and Immature?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Arcane Runes Press" data-source="post: 349878" data-attributes="member: 402"><p>I'll throw out a couple of thoughts.</p><p></p><p>First, I think "immaturity" as the Harn forum posts describe it, isn't immaturity at all. Rather, it's just a case of tastes clashing and one side deciding that their tastes are not just better for them, but <em>universaly</em> better.</p><p></p><p>High fantasy isn't a more "immature" form of gaming, though IMO, high fantasy worlds require a firmer DM hand, as they tend to fly out of control more quickly than so-called "low fantasy" worlds do.</p><p></p><p></p><p>On the other hand, I do think that their is an element of childishness (if you want to be negative about it) in RPGs in general. </p><p></p><p>1) Most systems (and players) favor fight, fight, fight as a resolution to all problems. Violence is the preferred method of problem solving, and even when a game professes not to favor combat, most players (that I have known) still favor violence. WW's Mage is a good example of this; in first edition you couldn't shake a stick without hitting a trench coat wearing, katana carrying "badass" mage. </p><p></p><p>2) Treasure, cool powers and magic items play a big part of most of the popular systems. D&D, WoD, Exalted, Rifts, one and all share an obsession with powerups and super dooper magic spells.</p><p></p><p>In these ways, RPGs are very reminiscent of action movies. Personally, I see nothing wrong with that, though it would be nice to see games that break that mold achieve more popularity. </p><p></p><p>Personally, I'd like to see the non-combat side of D&D more fully developed, either by a D20 publisher or by WotC itself. I'd like to see more high level spells that aren't focused around killing and destroying, for example. </p><p></p><p>The question is, would gamers in general support such a product?</p><p></p><p>I'm not sure, but I've been trying to incorporate some of that thinking into my recent manuscripts. I wrote a city sourcebook that is heavily influenced by the 14th-15th century Florence art scene, so it includes lots of descriptions of illusion art and paintings, and has lots of info on festivals and the like. I'm curious to see how it's received. </p><p> </p><p>As always, IMO Patrick Y.</p></blockquote><p></p>
[QUOTE="Arcane Runes Press, post: 349878, member: 402"] I'll throw out a couple of thoughts. First, I think "immaturity" as the Harn forum posts describe it, isn't immaturity at all. Rather, it's just a case of tastes clashing and one side deciding that their tastes are not just better for them, but [I]universaly[/I] better. High fantasy isn't a more "immature" form of gaming, though IMO, high fantasy worlds require a firmer DM hand, as they tend to fly out of control more quickly than so-called "low fantasy" worlds do. On the other hand, I do think that their is an element of childishness (if you want to be negative about it) in RPGs in general. 1) Most systems (and players) favor fight, fight, fight as a resolution to all problems. Violence is the preferred method of problem solving, and even when a game professes not to favor combat, most players (that I have known) still favor violence. WW's Mage is a good example of this; in first edition you couldn't shake a stick without hitting a trench coat wearing, katana carrying "badass" mage. 2) Treasure, cool powers and magic items play a big part of most of the popular systems. D&D, WoD, Exalted, Rifts, one and all share an obsession with powerups and super dooper magic spells. In these ways, RPGs are very reminiscent of action movies. Personally, I see nothing wrong with that, though it would be nice to see games that break that mold achieve more popularity. Personally, I'd like to see the non-combat side of D&D more fully developed, either by a D20 publisher or by WotC itself. I'd like to see more high level spells that aren't focused around killing and destroying, for example. The question is, would gamers in general support such a product? I'm not sure, but I've been trying to incorporate some of that thinking into my recent manuscripts. I wrote a city sourcebook that is heavily influenced by the 14th-15th century Florence art scene, so it includes lots of descriptions of illusion art and paintings, and has lots of info on festivals and the like. I'm curious to see how it's received. As always, IMO Patrick Y. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Is D&D/D20 Childish and Immature?
Top