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Is D&D/D20 Childish and Immature?
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<blockquote data-quote="SHARK" data-source="post: 349890" data-attributes="member: 1131"><p>Greetings!</p><p></p><p>Sworddancer:</p><p></p><p>Indeed, there seem to be elitists in everything. You argued that much with him? I have always thought that you would never put that much time into an argument, Sworddancer! Bravo to you though, for defending yourself!<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Rel:</p><p></p><p>LOL! Gosh, again--our experiences are very similar!<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I have the Essence Companion, by the way! Good stuff!<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> It has been, what? Two years since D&D3E came out? We too, have never looked back! To be honest, I still think Rolemaster's skill system is superior to D&D's, but the skill system isn't where Rolemaster's problems lie. It is in the other stuff that we mentioned. The Rolemaster magic system also rocks! Talk about depth and flexibility to customise, you know?</p><p></p><p>We played with the basic three books for awhile, to give it a try. If it didn't work, we could go back to Rolemaster, and I would merely be out $60 bucks. Instead, we all agreed that while Rolemaster had finer degrees of detail that could be deployed, whether High-Fantasy or Low-Fantasy, the overall superiority, speed, simplicity, and dare I say it--*comprehensiveness and thoroughness* of D&D won everyone over entirely!<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>We have been very happy ever since. I still look at my huge Rolemaster collection in the library with fond memories though--but the problems, compared to D&D, just became too much. And with ICE going bankrupt merely sealed the deal, considering there were so few products coming out for Rolemaster, or Merp after awhile.</p><p></p><p>Being familiar with Rolemaster, it's like one can sense the genius there, the depth, the detail, the flexibility, but somehow, it just fails in the end. That beautiful depth of detail, enshrouded in the rules, charts, and the time-consumption that all that entails, in the end strangles the fun out of playing with the system, you know?</p><p></p><p>Concerning Rolemaster, I don't really see that ever changing, so we have firmly moved to D&D3E. But I have so many fond memories of Rolemaster, heh?</p><p></p><p>Semper Fidelis,</p><p></p><p>SHARK</p></blockquote><p></p>
[QUOTE="SHARK, post: 349890, member: 1131"] Greetings! Sworddancer: Indeed, there seem to be elitists in everything. You argued that much with him? I have always thought that you would never put that much time into an argument, Sworddancer! Bravo to you though, for defending yourself!:) Rel: LOL! Gosh, again--our experiences are very similar!:) I have the Essence Companion, by the way! Good stuff!:) It has been, what? Two years since D&D3E came out? We too, have never looked back! To be honest, I still think Rolemaster's skill system is superior to D&D's, but the skill system isn't where Rolemaster's problems lie. It is in the other stuff that we mentioned. The Rolemaster magic system also rocks! Talk about depth and flexibility to customise, you know? We played with the basic three books for awhile, to give it a try. If it didn't work, we could go back to Rolemaster, and I would merely be out $60 bucks. Instead, we all agreed that while Rolemaster had finer degrees of detail that could be deployed, whether High-Fantasy or Low-Fantasy, the overall superiority, speed, simplicity, and dare I say it--*comprehensiveness and thoroughness* of D&D won everyone over entirely!:) We have been very happy ever since. I still look at my huge Rolemaster collection in the library with fond memories though--but the problems, compared to D&D, just became too much. And with ICE going bankrupt merely sealed the deal, considering there were so few products coming out for Rolemaster, or Merp after awhile. Being familiar with Rolemaster, it's like one can sense the genius there, the depth, the detail, the flexibility, but somehow, it just fails in the end. That beautiful depth of detail, enshrouded in the rules, charts, and the time-consumption that all that entails, in the end strangles the fun out of playing with the system, you know? Concerning Rolemaster, I don't really see that ever changing, so we have firmly moved to D&D3E. But I have so many fond memories of Rolemaster, heh? Semper Fidelis, SHARK [/QUOTE]
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