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Is D&D/D20 Childish and Immature?
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<blockquote data-quote="Sammael99" data-source="post: 351332" data-attributes="member: 1157"><p>Shark,</p><p></p><p>Even though I would question the very notion of "maturity" as regarding a game, or even a group of people, since it's a highly subjective concept, I'd like to contribute the following : </p><p></p><p>It's been my experience that a good Gm and good players make a good game, whatever system or universe. In my years of gaming, I have brought to their conclusions a number of campaigns, and the best ones in my memory and those of the players have been Star Wars 1st Ed. and Vampire. Now although this second game is often dubbed "mature" (something I would definetely question, since I've seen as much maturity as I've seen childishness in the WW crowd, if such a crowd exists) the first one has often been considered "childish" because of the original material bias.</p><p></p><p>From the excerpts you mention, I understand that what these contributors call "maturity" is, in fact, coherence of the game world and believability. I don't doubt that Harn rates high on both these counts, but I'm pretty sure you can very easily run a non coherent non believable adventure with the Harn RPG nonetheless...</p><p></p><p>As for the quality of products put out by WOTC, it it certainly not above criticism. That being said, it is a lot easier for a small company with one or few game lines and a limited following to produce products that fit their customers' expectations than for a large company that caters for many different customers. It is therefore hardly a surprise that a higher proportion of WOTC customers would not find in these products what they are looking for...</p><p></p><p>Finally, having recently re-read the Silmarillion, I find it amusing that Tolkien would be described as low-fantasy. Have these people read the stories of the first and second age ?</p></blockquote><p></p>
[QUOTE="Sammael99, post: 351332, member: 1157"] Shark, Even though I would question the very notion of "maturity" as regarding a game, or even a group of people, since it's a highly subjective concept, I'd like to contribute the following : It's been my experience that a good Gm and good players make a good game, whatever system or universe. In my years of gaming, I have brought to their conclusions a number of campaigns, and the best ones in my memory and those of the players have been Star Wars 1st Ed. and Vampire. Now although this second game is often dubbed "mature" (something I would definetely question, since I've seen as much maturity as I've seen childishness in the WW crowd, if such a crowd exists) the first one has often been considered "childish" because of the original material bias. From the excerpts you mention, I understand that what these contributors call "maturity" is, in fact, coherence of the game world and believability. I don't doubt that Harn rates high on both these counts, but I'm pretty sure you can very easily run a non coherent non believable adventure with the Harn RPG nonetheless... As for the quality of products put out by WOTC, it it certainly not above criticism. That being said, it is a lot easier for a small company with one or few game lines and a limited following to produce products that fit their customers' expectations than for a large company that caters for many different customers. It is therefore hardly a surprise that a higher proportion of WOTC customers would not find in these products what they are looking for... Finally, having recently re-read the Silmarillion, I find it amusing that Tolkien would be described as low-fantasy. Have these people read the stories of the first and second age ? [/QUOTE]
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