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Is D&D evolutionary?
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<blockquote data-quote="Umbran" data-source="post: 3724303" data-attributes="member: 177"><p>Reverse? I dunno. Different from? Certainly.</p><p></p><p>As we look at WotC's practices, it is important to remember that no individual matches the overall market very well. Given the implied selection method for being here on EN World, even the thousands of us in aggregate don't reflect the overall market's desires.</p><p></p><p></p><p></p><p>Yes, but how many options will you collect before you realize that you have enough to play fun games for the rest of your life?</p><p></p><p>As a very broad generalization, a particular player or gaming group only needs so many supplements for a particular edition. There comes a point where you have more material for the set of rules than you would ever possibly use, and a major incentive to buying more evaporates. You may still buy a book that has very specific content you want, but on the whole, unelss you are a collector, you don't need to buy, so you don't.</p><p></p><p>Change the edition, though, and you suddenly have greater need for supplements. The, "I have to re-buy all my books!" phenomenon is what keeps WotC in business. Whether or not you want to do it, they cannot do without it. The gaming market is not very large, and they cannot sit back on the trickle that comes from a saturated market and expect to survive.</p></blockquote><p></p>
[QUOTE="Umbran, post: 3724303, member: 177"] Reverse? I dunno. Different from? Certainly. As we look at WotC's practices, it is important to remember that no individual matches the overall market very well. Given the implied selection method for being here on EN World, even the thousands of us in aggregate don't reflect the overall market's desires. Yes, but how many options will you collect before you realize that you have enough to play fun games for the rest of your life? As a very broad generalization, a particular player or gaming group only needs so many supplements for a particular edition. There comes a point where you have more material for the set of rules than you would ever possibly use, and a major incentive to buying more evaporates. You may still buy a book that has very specific content you want, but on the whole, unelss you are a collector, you don't need to buy, so you don't. Change the edition, though, and you suddenly have greater need for supplements. The, "I have to re-buy all my books!" phenomenon is what keeps WotC in business. Whether or not you want to do it, they cannot do without it. The gaming market is not very large, and they cannot sit back on the trickle that comes from a saturated market and expect to survive. [/QUOTE]
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