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Is D&D getting too powerful?
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<blockquote data-quote="Bendris Noulg" data-source="post: 857736" data-attributes="member: 6398"><p>No, but your post indicates just that, by insinuating that a DM not allowing a Prestige Class is anti-thesis to what 3E is intended to be.</p><p></p><p>Absolutely. Placing a Prestige Class into a campaign (or even a base Class, Feat, Race, Monster, or anything else for that matter) greatly effects the feel and flavor of that campaign. The DM is the creator of that campaign, and if he doesn't like the feel of it, he'll loose interest and the campaign will suffer for it (if it doesn't just come to a premature end).</p><p></p><p>Okay...</p><p></p><p>Nope, it's still crap.</p><p></p><p>Who determines the measure of what's "appropriately". What I consider appropriate (and, yes, I'm a Player too, so I'm speaking from both sides of the screen) is that a flavor decision is just as valid as a balance/mechanics decision. You're arguing that only the later is valid and that the DM should allow a PC to take any Prestige Class he desires regardless of the impact on the former, meaning that our view of "appropriate" is different.</p><p></p><p>However, you seem to view any DM that doesn't share your view of "appropriate" is, as you put it, "narcissistic" and handles Player requests with a "smug, officious look as [they] continue to drone on reading boxed text."</p><p></p><p>I'm defending (Psi)SeveredHead's consideration that a Prestige Class might not have actually belonged within the game he was running. Indeed, I would defend that not only for him, but for me, my own DM, and any other DM out there that gets called names by Players that are too self-centered to consider the game beyond their own character sheet.</p><p></p><p>I'm diplomatic with those that prove themselves worthy of diplomatic effort.</p><p></p><p>Considering the text and stating that players don't tell a DM that they can't make a (valid) flavor decision about what Prestige Classes are allowed in a game is not being a rule-lawyer. It's understanding the spirit of the game. You should try it sometime.</p><p></p><p>And obviously you don't know spit about me, my group or my game. Rather, you spew out a bunch of ignorance and wave it on the flagpole of "free thinking". Fact is, I've been, as a Player, the <em>victim</em> of DMs that gave in to the demands of Players that felt they should get everything they wanted in whatever manner they should gain it. And you know what? Those games sucked. I've learned from experience how to make a good game, both as a DM creating worlds full of flavor and integrity and as a player participating in the world of someone else's creation. And I've had other Players say to me, "don't you think [the DM] should have let me [petty want]?" My answer has always been "no."</p><p></p><p>Just like it is now.</p><p></p><p>If they want to set a world's flavor and make rules decisions, they can run a campaign. They'll even be assured that I won't harp on them about flavor issues.</p><p></p><p>Any player that would rather whine and cry over some Prestige Class than enjoy the game as its offered and get into the role of their character <em>isn't</em> that good of a player. Any player that doesn't think their character is complete without a certain Prestige Class <em>isn't</em> that good of a player. And most certainly, any player that would call someone names rather than try to understand and flow with the flavor of a campaign setting <em>isn't</em> that good of a player.</p><p></p><p>And, I'm not sorry to say, every post you've made has only reinforced my stance in the matter.</p></blockquote><p></p>
[QUOTE="Bendris Noulg, post: 857736, member: 6398"] No, but your post indicates just that, by insinuating that a DM not allowing a Prestige Class is anti-thesis to what 3E is intended to be. Absolutely. Placing a Prestige Class into a campaign (or even a base Class, Feat, Race, Monster, or anything else for that matter) greatly effects the feel and flavor of that campaign. The DM is the creator of that campaign, and if he doesn't like the feel of it, he'll loose interest and the campaign will suffer for it (if it doesn't just come to a premature end). Okay... Nope, it's still crap. Who determines the measure of what's "appropriately". What I consider appropriate (and, yes, I'm a Player too, so I'm speaking from both sides of the screen) is that a flavor decision is just as valid as a balance/mechanics decision. You're arguing that only the later is valid and that the DM should allow a PC to take any Prestige Class he desires regardless of the impact on the former, meaning that our view of "appropriate" is different. However, you seem to view any DM that doesn't share your view of "appropriate" is, as you put it, "narcissistic" and handles Player requests with a "smug, officious look as [they] continue to drone on reading boxed text." I'm defending (Psi)SeveredHead's consideration that a Prestige Class might not have actually belonged within the game he was running. Indeed, I would defend that not only for him, but for me, my own DM, and any other DM out there that gets called names by Players that are too self-centered to consider the game beyond their own character sheet. I'm diplomatic with those that prove themselves worthy of diplomatic effort. Considering the text and stating that players don't tell a DM that they can't make a (valid) flavor decision about what Prestige Classes are allowed in a game is not being a rule-lawyer. It's understanding the spirit of the game. You should try it sometime. And obviously you don't know spit about me, my group or my game. Rather, you spew out a bunch of ignorance and wave it on the flagpole of "free thinking". Fact is, I've been, as a Player, the [i]victim[/i] of DMs that gave in to the demands of Players that felt they should get everything they wanted in whatever manner they should gain it. And you know what? Those games sucked. I've learned from experience how to make a good game, both as a DM creating worlds full of flavor and integrity and as a player participating in the world of someone else's creation. And I've had other Players say to me, "don't you think [the DM] should have let me [petty want]?" My answer has always been "no." Just like it is now. If they want to set a world's flavor and make rules decisions, they can run a campaign. They'll even be assured that I won't harp on them about flavor issues. Any player that would rather whine and cry over some Prestige Class than enjoy the game as its offered and get into the role of their character [i]isn't[/i] that good of a player. Any player that doesn't think their character is complete without a certain Prestige Class [i]isn't[/i] that good of a player. And most certainly, any player that would call someone names rather than try to understand and flow with the flavor of a campaign setting [i]isn't[/i] that good of a player. And, I'm not sorry to say, every post you've made has only reinforced my stance in the matter. [/QUOTE]
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