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<blockquote data-quote="Shadowlord" data-source="post: 700015" data-attributes="member: 10445"><p><strong>Earthshadow said it all !!</strong> I suggest you all scroll 2 posts to the top from here if you want to understand my point better, 'cause ES read my mind.</p><p></p><p>It's not that D&D is bad, not at all, but it lacks some core elements to become a truly developed RPG. And I don't mean drama actors!</p><p></p><p>If I pay for 3 big books, no, 4 with a setting, or 5 with the full plethora of monsters (MM2/MC) I expect to have everything in it. If it is generic, let it present some variants. OTOH, if I have to check SW for Reputation, or some supplement (after 3-5 corebooks!) to find vehicle rules (there are apparently 3 different versions, 1 in S&F, 1 in Dragon, 1 in D20M), what the hell did I spend € 200 for ?! That's $ 200 US if you're ignorant. Yes, in EU we pay taxes which are much higher than in the USA. Where's the time when you needed only 1 big book to have everything in it? </p><p></p><p>That said, I did change some bits but I always make a huge effort to let the change be as simple & effective as it can be. The game is complex enough already. The real problem is: what to do when I'm not the DM ? I cannot force my own houserules on some other DM. That's why it's important to have a very strong backbone and to play 100% "by the book".</p><p></p><p>D&D d20 was supposed to be THE fantasy game. It was in 2000 but the 11 classes seem like dinosaurs in 2003. D&D isn't THE generic RPG it was supposed to be, d20 Modern is I think. No wonder they review the books now already. Let's hope they include the right elements.</p></blockquote><p></p>
[QUOTE="Shadowlord, post: 700015, member: 10445"] [B]Earthshadow said it all !![/B] I suggest you all scroll 2 posts to the top from here if you want to understand my point better, 'cause ES read my mind. It's not that D&D is bad, not at all, but it lacks some core elements to become a truly developed RPG. And I don't mean drama actors! If I pay for 3 big books, no, 4 with a setting, or 5 with the full plethora of monsters (MM2/MC) I expect to have everything in it. If it is generic, let it present some variants. OTOH, if I have to check SW for Reputation, or some supplement (after 3-5 corebooks!) to find vehicle rules (there are apparently 3 different versions, 1 in S&F, 1 in Dragon, 1 in D20M), what the hell did I spend € 200 for ?! That's $ 200 US if you're ignorant. Yes, in EU we pay taxes which are much higher than in the USA. Where's the time when you needed only 1 big book to have everything in it? That said, I did change some bits but I always make a huge effort to let the change be as simple & effective as it can be. The game is complex enough already. The real problem is: what to do when I'm not the DM ? I cannot force my own houserules on some other DM. That's why it's important to have a very strong backbone and to play 100% "by the book". D&D d20 was supposed to be THE fantasy game. It was in 2000 but the 11 classes seem like dinosaurs in 2003. D&D isn't THE generic RPG it was supposed to be, d20 Modern is I think. No wonder they review the books now already. Let's hope they include the right elements. [/QUOTE]
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