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General Tabletop Discussion
*Pathfinder & Starfinder
Is D&D Really Mythic Roleplaying? Is this what Epic Tier (20th-30th lvl) represents?
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<blockquote data-quote="ruleslawyer" data-source="post: 4042650" data-attributes="member: 1757"><p>I think you're conflating mythic campaign structures and mythic power here. Traditionally, D&D (with the notable exception of BECMI) has ignored the "tiers" that are implicit in the level advancement system. Over their careers, PCs go from being barely more competent than the average dirt farmer (or, in the case of 3e, barely more competent than the average trained city watchman) to being Conan-tough to being virtual demigods. The *abilities* demonstrated by high-level PCs are easily more mythic than heroic, which is why I think that D&D is actually *better* geared for mythic adventure than for grim and gritty Thieves' World-style play.</p><p></p><p>(Personally, I also see a game in which PCs go from level 1 dungeons to level 10 dungeons to level 20 dungeons as a game that involves poor adventure design. IMO, high-level adventures should feel extremely different from low-level ones. BECMI did a great job of this, with the split between low-level dungeon crawls, mid-level wilderness exploration and intrigue, high-level domain rulership and mass battles, and super-high-level flying armada odysseys and quests for immortality.)</p><p></p><p>As delericho said, 4e is finally taking these implicit divisions and making them clear up front. Want to play a Conan-style adventure series, where your PC is certainly as tough as a guy can get but still is incapable of breaking the bounds of physics without sorcery, and where sorcery is difficult and limited? Play heroic tier. Want to play a great saga in which heroes swim the open sea and fight galleon-sized sea monsters? Play paragon tier. Want to play a game in which your character is a virtual demigod, capable of wrestling colossal monsters to the ground Gilgamesh-style, raising castles from the foundation of the earth overnight, or wading through an army of thousands without more than a scratch? Play epic tier.</p></blockquote><p></p>
[QUOTE="ruleslawyer, post: 4042650, member: 1757"] I think you're conflating mythic campaign structures and mythic power here. Traditionally, D&D (with the notable exception of BECMI) has ignored the "tiers" that are implicit in the level advancement system. Over their careers, PCs go from being barely more competent than the average dirt farmer (or, in the case of 3e, barely more competent than the average trained city watchman) to being Conan-tough to being virtual demigods. The *abilities* demonstrated by high-level PCs are easily more mythic than heroic, which is why I think that D&D is actually *better* geared for mythic adventure than for grim and gritty Thieves' World-style play. (Personally, I also see a game in which PCs go from level 1 dungeons to level 10 dungeons to level 20 dungeons as a game that involves poor adventure design. IMO, high-level adventures should feel extremely different from low-level ones. BECMI did a great job of this, with the split between low-level dungeon crawls, mid-level wilderness exploration and intrigue, high-level domain rulership and mass battles, and super-high-level flying armada odysseys and quests for immortality.) As delericho said, 4e is finally taking these implicit divisions and making them clear up front. Want to play a Conan-style adventure series, where your PC is certainly as tough as a guy can get but still is incapable of breaking the bounds of physics without sorcery, and where sorcery is difficult and limited? Play heroic tier. Want to play a great saga in which heroes swim the open sea and fight galleon-sized sea monsters? Play paragon tier. Want to play a game in which your character is a virtual demigod, capable of wrestling colossal monsters to the ground Gilgamesh-style, raising castles from the foundation of the earth overnight, or wading through an army of thousands without more than a scratch? Play epic tier. [/QUOTE]
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Is D&D Really Mythic Roleplaying? Is this what Epic Tier (20th-30th lvl) represents?
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