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Is D&D recession proof?
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<blockquote data-quote="jdrakeh" data-source="post: 4522105" data-attributes="member: 13892"><p>These things (i.e., computers and broadband connections) are now common household features in many parts of the world, so I'm not sure that factoring them in as part of the cost for playing MMOs is fair. I mean, that's a bit like factoring in my $400 prescription glasses and monthly electric bills for overhead lighting as part of D&D's cost (because I need both of those things to be able to use my D&D books). </p><p></p><p>Also, it's worth noting that you can do more than play MMOs with a computer and a broadband connection (e.g., you can watch streaming video, download music, publish books, file your taxes, trade stocks, call overseas, send mail in seconds, etc, etc, etc). D&D books, on the other hand, are pretty much just good for playing D&D. They won't even <em>begin</em> to fill half of the roles that a basic computer will.</p></blockquote><p></p>
[QUOTE="jdrakeh, post: 4522105, member: 13892"] These things (i.e., computers and broadband connections) are now common household features in many parts of the world, so I'm not sure that factoring them in as part of the cost for playing MMOs is fair. I mean, that's a bit like factoring in my $400 prescription glasses and monthly electric bills for overhead lighting as part of D&D's cost (because I need both of those things to be able to use my D&D books). Also, it's worth noting that you can do more than play MMOs with a computer and a broadband connection (e.g., you can watch streaming video, download music, publish books, file your taxes, trade stocks, call overseas, send mail in seconds, etc, etc, etc). D&D books, on the other hand, are pretty much just good for playing D&D. They won't even [I]begin[/I] to fill half of the roles that a basic computer will. [/QUOTE]
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