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Is D&D Too Focused on Combat?
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<blockquote data-quote="Thomas Bowman" data-source="post: 7733398" data-attributes="member: 6925649"><p>Okay, lets get a little ridiculous, lets say the player characters are in a shop trying to buy weapons, and one of them asks, "How much is that weapon?" The DM informs the player that he must roll a D20 to decide the outcome of this encounter. So the player rolls a D20 and the result is a natural 1, so the DM informs the player that the store proprietor gets mad, grabs the sword that is on the table and he attacks the player characters with it, and tells the players to role for initiative to determine the order of combat. The player who rolled the dices asks, "What happened, what did I do?" The DM tells the player, "You rolled a 1 on the d20 and as you know a natural 1 is an automatic failure in whatever you are trying to accomplish, sorry, just bad luck I guess."</p></blockquote><p></p>
[QUOTE="Thomas Bowman, post: 7733398, member: 6925649"] Okay, lets get a little ridiculous, lets say the player characters are in a shop trying to buy weapons, and one of them asks, "How much is that weapon?" The DM informs the player that he must roll a D20 to decide the outcome of this encounter. So the player rolls a D20 and the result is a natural 1, so the DM informs the player that the store proprietor gets mad, grabs the sword that is on the table and he attacks the player characters with it, and tells the players to role for initiative to determine the order of combat. The player who rolled the dices asks, "What happened, what did I do?" The DM tells the player, "You rolled a 1 on the d20 and as you know a natural 1 is an automatic failure in whatever you are trying to accomplish, sorry, just bad luck I guess." [/QUOTE]
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