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General Tabletop Discussion
*TTRPGs General
Is D&D Too Focused on Combat?
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<blockquote data-quote="Sunseeker" data-source="post: 7733848"><p>I agree and disagree with this.</p><p></p><p>The rules say the players <em>can</em> do a lot of things. The players can hide any time they want. But that doesn't necessarily mean they will become the game status of Hidden. They need to roll for that. But they can role-play up hiding all they want.</p><p></p><p>More specifically, lets look at the Monk's "Tongue of Sun and Moon", which lets you be understood and understand any creature which can speak a language. You can role-play this up all you like, but there is some built-in vagueness to "understand". Does understanding imply perfect comprehension? Does "understanding" mean you get innuendo or implication? Or is it simply literal translation, which could lead to a <em>lack</em> of understanding. Does it mean you understand slang? Does it provide context as well as comprehension? These things you may have to <strong>roll</strong> for. </p><p></p><p>Also, swinging a sword is completely within the purview of the player. <em>Hitting</em> with a sword requires a roll. You can role-play your swing all you like, THAT is under your control. You cannot role-play through the attempt to <em>hit</em> with your sword, that requires a roll. You can certainly role-play the outcome of that roll though.</p><p></p><p>So, I agree that if it is within the player's power to do, I will not stop them. The rules say they can, so unless there are extenuating circumstances imposed upon them, they can. But being able to do something doesn't guarantee them an outcome. There are very few things which are completely under the player's control to determine an outcome. That is largely the purview of the dice.</p><p></p><p></p><p>And I think you're exaggerating, but w/e.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 7733848"] I agree and disagree with this. The rules say the players [I]can[/I] do a lot of things. The players can hide any time they want. But that doesn't necessarily mean they will become the game status of Hidden. They need to roll for that. But they can role-play up hiding all they want. More specifically, lets look at the Monk's "Tongue of Sun and Moon", which lets you be understood and understand any creature which can speak a language. You can role-play this up all you like, but there is some built-in vagueness to "understand". Does understanding imply perfect comprehension? Does "understanding" mean you get innuendo or implication? Or is it simply literal translation, which could lead to a [I]lack[/I] of understanding. Does it mean you understand slang? Does it provide context as well as comprehension? These things you may have to [B]roll[/B] for. Also, swinging a sword is completely within the purview of the player. [I]Hitting[/I] with a sword requires a roll. You can role-play your swing all you like, THAT is under your control. You cannot role-play through the attempt to [I]hit[/I] with your sword, that requires a roll. You can certainly role-play the outcome of that roll though. So, I agree that if it is within the player's power to do, I will not stop them. The rules say they can, so unless there are extenuating circumstances imposed upon them, they can. But being able to do something doesn't guarantee them an outcome. There are very few things which are completely under the player's control to determine an outcome. That is largely the purview of the dice. And I think you're exaggerating, but w/e. [/QUOTE]
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