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Is D&D too PC friendly
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<blockquote data-quote="Iced Tea" data-source="post: 1012659" data-attributes="member: 13016"><p>I havent finished all the replys to my thread yet but so far it seems that i have been getting some good responses. I wasnt necessarily saying that the DM and Players should be fighting each other incase that is what some of you got. In my brothers campaign world, he likes realism a lot. so when he throws battles at us, they tend to be really close to what we can face and barely survive sometimes. so far i have died once, and through the luck of the dice, my body floated up to the rest of the party (i was exploring an underwater passage that the rest couldnt explore so i could find a place to teleport them to safely) and my cohort floated to a friendly (ill call him NpC cause he never really plays or does anythign) at-9 and was stabalized with a nat 20. my familiar owl however drifted off into the abyss<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> . My other brothers paladin has died twice, once to a kobold sorcerer because he healed another player instead of himself (he convinced his saint to ressurect him but came back with white hair dont really know the whole story) and again to a CR 18 monster that was the boss (everyone but me and a cohort died) and then one other person who plays with us rarely has died 3 times. the only thing that i am upset about is that raise dead drops you back to half the xp of the last level you were at. when I died i was 3k form getting 13 level but when i died i lost more than 13k i think. anyways, keep up the good posts and dont mind my absentminded, mispelled posts everso often, for I, have no job what so ever, and will use cammas to try and hide my inability at creating coherent non-run-on sentances. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Iced Tea, post: 1012659, member: 13016"] I havent finished all the replys to my thread yet but so far it seems that i have been getting some good responses. I wasnt necessarily saying that the DM and Players should be fighting each other incase that is what some of you got. In my brothers campaign world, he likes realism a lot. so when he throws battles at us, they tend to be really close to what we can face and barely survive sometimes. so far i have died once, and through the luck of the dice, my body floated up to the rest of the party (i was exploring an underwater passage that the rest couldnt explore so i could find a place to teleport them to safely) and my cohort floated to a friendly (ill call him NpC cause he never really plays or does anythign) at-9 and was stabalized with a nat 20. my familiar owl however drifted off into the abyss:( . My other brothers paladin has died twice, once to a kobold sorcerer because he healed another player instead of himself (he convinced his saint to ressurect him but came back with white hair dont really know the whole story) and again to a CR 18 monster that was the boss (everyone but me and a cohort died) and then one other person who plays with us rarely has died 3 times. the only thing that i am upset about is that raise dead drops you back to half the xp of the last level you were at. when I died i was 3k form getting 13 level but when i died i lost more than 13k i think. anyways, keep up the good posts and dont mind my absentminded, mispelled posts everso often, for I, have no job what so ever, and will use cammas to try and hide my inability at creating coherent non-run-on sentances. :D [/QUOTE]
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