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Is D&D (WotC) flaming out?
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<blockquote data-quote="Remathilis" data-source="post: 5413827" data-attributes="member: 7635"><p>Oddly, we came with a lot of hiccups when the conversion to 3e took place.</p><p></p><p>A number of our 2nd edtion PCs (not unusually, multi-classed or dual-classed) came out terrible in 3ed edition due to the stacking multi-classing. Often times, PrC stop-gap fixes (EK, MT, AT, and the like) fixed some of the problem, but often times created PCs that couldn't do everything their 2e counterpart could (fight, sneak, and spell). </p><p></p><p>Other 2e->3e conversion problems came up (many converted thieves were starved for skill points due to Int not being as big a requirement for 2e thieves as it was for 3e rogues) and sometimes some oddities occurred (the wizard/archmage, by virtue of his 20+ Int, had a higher search than the Rogue of equal level. If the wizard had taken one level of rogue, he could have rivaled the Rogue on nearly all counts of trapfinding).</p><p></p><p>We had so many problems that people often converted multi-classed PCs to single classes (a mage/their to sorcerer, a cleric/mage to just cleric) or even re-rolled their PCs (to take into account 3e's new ability score requirements for classes, like Cha for clerics or Int for rogues. </p><p></p><p>We eventually decided that 3e was better with fresh new PCs than older one rolled up under 2e's assumptions. We never bothered to try and convert to 4e (other than to mess around with the CB) since we KNEW they wouldn't even remotely look "Ze same!"</p></blockquote><p></p>
[QUOTE="Remathilis, post: 5413827, member: 7635"] Oddly, we came with a lot of hiccups when the conversion to 3e took place. A number of our 2nd edtion PCs (not unusually, multi-classed or dual-classed) came out terrible in 3ed edition due to the stacking multi-classing. Often times, PrC stop-gap fixes (EK, MT, AT, and the like) fixed some of the problem, but often times created PCs that couldn't do everything their 2e counterpart could (fight, sneak, and spell). Other 2e->3e conversion problems came up (many converted thieves were starved for skill points due to Int not being as big a requirement for 2e thieves as it was for 3e rogues) and sometimes some oddities occurred (the wizard/archmage, by virtue of his 20+ Int, had a higher search than the Rogue of equal level. If the wizard had taken one level of rogue, he could have rivaled the Rogue on nearly all counts of trapfinding). We had so many problems that people often converted multi-classed PCs to single classes (a mage/their to sorcerer, a cleric/mage to just cleric) or even re-rolled their PCs (to take into account 3e's new ability score requirements for classes, like Cha for clerics or Int for rogues. We eventually decided that 3e was better with fresh new PCs than older one rolled up under 2e's assumptions. We never bothered to try and convert to 4e (other than to mess around with the CB) since we KNEW they wouldn't even remotely look "Ze same!" [/QUOTE]
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Is D&D (WotC) flaming out?
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