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Is D&D (WotC) flaming out?
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<blockquote data-quote="ProfessorCirno" data-source="post: 5420080" data-attributes="member: 65637"><p>It must be great to play a non-caster in your games. Man, I can just picture it now; sitting there and watching the wizard and the cleric doing everything, basking in how awesome they are and how awesome you aren't. That sounds really fun.</p><p></p><p></p><p></p><p></p><p>Except the investigatory capabilities of the wizard is "Can find out pretty much anything in the universe."</p><p></p><p></p><p></p><p>Yes, the fighter has the DM give him a keep and he has some servants, while the wizard can fly, teleport, reshape the landscape, bind demons to his will, and create his own demiplane.</p><p></p><p></p><p></p><p>YOu really, really don't get it.</p><p></p><p>The problem <em>in combat</em> is that the wizards do everything while the melee twiddle their thumbs.</p><p></p><p><strong>Except my issue isn't just with combat.</strong></p><p><strong></strong></p><p><strong></strong>You keep talking about combat. That's not the (only) concern. Adn even then your examples are all "No see it's ok because the wizard is meant to utterly overshadow everyone else."</p><p></p><p></p><p></p><p>Actually, in the semi-low-magic stuff I've been halfheartedly designing from time to time, I've been looking far more into Bards then anything else. They still have a few problematic bits, but my goal is for the "spellcaster" to be less of a blaster and more of a loremaster.</p><p></p><p></p><p></p><p>And you are certainly allowed to your opinion, regardless of how I or others may feel about things.</p><p></p><p>One caveat though: the bit about 4e being a fantasy heartbreaker? Yeah, <em>that's an opinion</em>.</p><p></p><p>Incidentally, if you're going to comment and the analogy, why don't you demonstrate how my specific bit on the role of Deus Ex Machina is wrong?</p></blockquote><p></p>
[QUOTE="ProfessorCirno, post: 5420080, member: 65637"] It must be great to play a non-caster in your games. Man, I can just picture it now; sitting there and watching the wizard and the cleric doing everything, basking in how awesome they are and how awesome you aren't. That sounds really fun. Except the investigatory capabilities of the wizard is "Can find out pretty much anything in the universe." Yes, the fighter has the DM give him a keep and he has some servants, while the wizard can fly, teleport, reshape the landscape, bind demons to his will, and create his own demiplane. YOu really, really don't get it. The problem [I]in combat[/I] is that the wizards do everything while the melee twiddle their thumbs. [B]Except my issue isn't just with combat. [/B]You keep talking about combat. That's not the (only) concern. Adn even then your examples are all "No see it's ok because the wizard is meant to utterly overshadow everyone else." Actually, in the semi-low-magic stuff I've been halfheartedly designing from time to time, I've been looking far more into Bards then anything else. They still have a few problematic bits, but my goal is for the "spellcaster" to be less of a blaster and more of a loremaster. And you are certainly allowed to your opinion, regardless of how I or others may feel about things. One caveat though: the bit about 4e being a fantasy heartbreaker? Yeah, [I]that's an opinion[/I]. Incidentally, if you're going to comment and the analogy, why don't you demonstrate how my specific bit on the role of Deus Ex Machina is wrong? [/QUOTE]
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