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General Tabletop Discussion
*Pathfinder & Starfinder
Is damage-at-start-of-turn really Control?
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<blockquote data-quote="Rechan" data-source="post: 5224330" data-attributes="member: 54846"><p>Well the idea is that a monster isn't going to stand in a square that continues to do damage to it, unless that monster is a masochist or stuck. </p><p></p><p>So if a wizard drops down a (let's say) wall of fire, that means the enemy either chooses to plow through it or go around it. If they choose to eat the damage, well guess that wasn't as big a control. </p><p></p><p>If the wizard makes an area damaging to stand in, then the monster is less likely to want to start his turn there by virtue of taking damage is bad. </p><p></p><p>If the effect lands ON TOP of the monster (and so he takes damage at the beginning of his turn) and If the effect lasts longer than the next round, the monster has the choice "Do I walk out of this area and avoid damage, or stay and suck it up?" </p><p></p><p>The flaming sphere is a good example of this. The monsters could move away from it, or they could eat the damage from it. </p><p></p><p>Bare in mind that when the PHB1 came out, WotC had not nailed down what a "controller" is meant to do. Hence why much of the original Wizard stuff just does not compare to both later controllers and later wizard stuff. The original PHB wizard, doing damage to lots of people was seen as an element of controllers (then everyone got multi-attack powers and so that became a wash).</p></blockquote><p></p>
[QUOTE="Rechan, post: 5224330, member: 54846"] Well the idea is that a monster isn't going to stand in a square that continues to do damage to it, unless that monster is a masochist or stuck. So if a wizard drops down a (let's say) wall of fire, that means the enemy either chooses to plow through it or go around it. If they choose to eat the damage, well guess that wasn't as big a control. If the wizard makes an area damaging to stand in, then the monster is less likely to want to start his turn there by virtue of taking damage is bad. If the effect lands ON TOP of the monster (and so he takes damage at the beginning of his turn) and If the effect lasts longer than the next round, the monster has the choice "Do I walk out of this area and avoid damage, or stay and suck it up?" The flaming sphere is a good example of this. The monsters could move away from it, or they could eat the damage from it. Bare in mind that when the PHB1 came out, WotC had not nailed down what a "controller" is meant to do. Hence why much of the original Wizard stuff just does not compare to both later controllers and later wizard stuff. The original PHB wizard, doing damage to lots of people was seen as an element of controllers (then everyone got multi-attack powers and so that became a wash). [/QUOTE]
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Is damage-at-start-of-turn really Control?
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