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General Tabletop Discussion
*Pathfinder & Starfinder
Is damage-at-start-of-turn really Control?
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<blockquote data-quote="Oldtimer" data-source="post: 5224359" data-attributes="member: 10503"><p>Here I must disagree. With damage-at-start from the sphere the enemy takes the damage and then has (almost) no decision to make. Sure, he can move away, but that won't stop the wizard from damaging him again. So the choice is not between "stay in my preferred position and be damaged" or "move away and avoid that damage". The choice is more like between "stay in my preferred position and be damaged" or "go somewhere else and take the same damage". Hardly a choice.</p><p></p><p>Yes, the controller has the active control - of whom to damage. But he is not forcing the enemy's hand. He is not getting battlefield control.</p><p></p><p></p><p>I agree somewhat with dropping a <strong>Wall of Fire</strong> on my monster, but the sphere is movable, so it doesn't really matter if I move (unless I can move more than 6 squares away from it), it will still be able to damage me at the start of my next turn if the wizard wants it to. No matter if I move away or not, the decision to be damaged or not is out of my hands.</p></blockquote><p></p>
[QUOTE="Oldtimer, post: 5224359, member: 10503"] Here I must disagree. With damage-at-start from the sphere the enemy takes the damage and then has (almost) no decision to make. Sure, he can move away, but that won't stop the wizard from damaging him again. So the choice is not between "stay in my preferred position and be damaged" or "move away and avoid that damage". The choice is more like between "stay in my preferred position and be damaged" or "go somewhere else and take the same damage". Hardly a choice. Yes, the controller has the active control - of whom to damage. But he is not forcing the enemy's hand. He is not getting battlefield control. I agree somewhat with dropping a [b]Wall of Fire[/b] on my monster, but the sphere is movable, so it doesn't really matter if I move (unless I can move more than 6 squares away from it), it will still be able to damage me at the start of my next turn if the wizard wants it to. No matter if I move away or not, the decision to be damaged or not is out of my hands. [/QUOTE]
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Is damage-at-start-of-turn really Control?
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