Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Is disarming broken in D&D 5e?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sezarious" data-source="post: 6877965" data-attributes="member: 6792106"><p>Just like to weigh in here 5e is no longer restricted by the concept of being restricted to the 5ft square. Therefore it's reasonable to assume that you can pick up a weapon you have disarmed from an enemy without having to worry about getting in their 'square'.</p><p></p><p>As stated above regarding the battlemaster disarming manoeuvre, a disarmed weapon lands at their enemies feet.</p><p></p><p>Under the object interaction description, one of the examples of an object interaction is 'picking up a dropped axe'.</p><p></p><p>As a DM, i don't see it as overpowered. I see the potential to use these rules AGAINST my players as much as they may use them against me. It's more likely that disarming a PC wizard of his arcane focus or a fighter of his magic sword is going to be more devastating than a PC disarming a couple of enemies of their generic weapons in an encounter.</p><p></p><p>I just think that the best thing about D&D is the potential for players to be able to try ANYTHING, which they CAN'T do in videogames. I strongly believe in sandbox games. I also believe that a DM who limits his players, places similar limitations on him or herself. Mind you, I also understand that there are some players out there who are absolute A-holes and try and abuse the system and ruin the games for their own ego, so from that perspective, I understand the importance of rulings now.</p></blockquote><p></p>
[QUOTE="Sezarious, post: 6877965, member: 6792106"] Just like to weigh in here 5e is no longer restricted by the concept of being restricted to the 5ft square. Therefore it's reasonable to assume that you can pick up a weapon you have disarmed from an enemy without having to worry about getting in their 'square'. As stated above regarding the battlemaster disarming manoeuvre, a disarmed weapon lands at their enemies feet. Under the object interaction description, one of the examples of an object interaction is 'picking up a dropped axe'. As a DM, i don't see it as overpowered. I see the potential to use these rules AGAINST my players as much as they may use them against me. It's more likely that disarming a PC wizard of his arcane focus or a fighter of his magic sword is going to be more devastating than a PC disarming a couple of enemies of their generic weapons in an encounter. I just think that the best thing about D&D is the potential for players to be able to try ANYTHING, which they CAN'T do in videogames. I strongly believe in sandbox games. I also believe that a DM who limits his players, places similar limitations on him or herself. Mind you, I also understand that there are some players out there who are absolute A-holes and try and abuse the system and ruin the games for their own ego, so from that perspective, I understand the importance of rulings now. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Is disarming broken in D&D 5e?
Top