Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Is DM fiat okay?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lonely Tylenol" data-source="post: 3136116" data-attributes="member: 18549"><p>Okay, I think we're zeroing in on the disconnect here. To use an analogy to a CCG, I don't really think of the DM's privilege as the only member of the table to play with his cards in his hand, rather than on the table, to be an example of DM fiat. I would consider DM fiat to be if the DM were to be altering his cards depending on what he saw in the players' hands, if he didn't like the way things were looking to go.</p><p></p><p>The reason you don't second-guess the DM is because you trust him not to be altering his cards, because you believe he's playing by the rules. If the DM is exercising fiat, you don't know whether he's playing by the rules or not, and may be justified in second-guessing him.</p><p></p><p>The DM has an advantage over the players because he can conceal his hand while observing the players' hands. This is a necessary part of the game. Otherwise, the DM could never surprise or confound the players and the whole thing would just turn into a die-rolling exercise. However, along with this advantage comes the temptation to swap the cards in his hand for other cards, pulling out the "whoops, he's immune to your acid" card or the "I know you rolled a 35, but Diplomacy doesn't seem to work with this guy" card whenever he wants to. If you know your DM does not exercise fiat, you know that he drew those cards fair and square.</p><p></p><p>To break from the analogy, in other words, those characters have good reasons for being unaffected by your spells, skills, or whatever, and if you were to ask the DM to show you those reasons, you would see that they are playing by the rules.</p><p></p><p>Essentially, the way I read it, DM fiat is when you break from the ability to honestly show your DM's notes to a player for checking. Not that I think any DM should have to. But an indepenent observer should be able to ask you the question "why didn't his diplomacy check work," and get an answer that would satisfy a reasonable player.</p></blockquote><p></p>
[QUOTE="Lonely Tylenol, post: 3136116, member: 18549"] Okay, I think we're zeroing in on the disconnect here. To use an analogy to a CCG, I don't really think of the DM's privilege as the only member of the table to play with his cards in his hand, rather than on the table, to be an example of DM fiat. I would consider DM fiat to be if the DM were to be altering his cards depending on what he saw in the players' hands, if he didn't like the way things were looking to go. The reason you don't second-guess the DM is because you trust him not to be altering his cards, because you believe he's playing by the rules. If the DM is exercising fiat, you don't know whether he's playing by the rules or not, and may be justified in second-guessing him. The DM has an advantage over the players because he can conceal his hand while observing the players' hands. This is a necessary part of the game. Otherwise, the DM could never surprise or confound the players and the whole thing would just turn into a die-rolling exercise. However, along with this advantage comes the temptation to swap the cards in his hand for other cards, pulling out the "whoops, he's immune to your acid" card or the "I know you rolled a 35, but Diplomacy doesn't seem to work with this guy" card whenever he wants to. If you know your DM does not exercise fiat, you know that he drew those cards fair and square. To break from the analogy, in other words, those characters have good reasons for being unaffected by your spells, skills, or whatever, and if you were to ask the DM to show you those reasons, you would see that they are playing by the rules. Essentially, the way I read it, DM fiat is when you break from the ability to honestly show your DM's notes to a player for checking. Not that I think any DM should have to. But an indepenent observer should be able to ask you the question "why didn't his diplomacy check work," and get an answer that would satisfy a reasonable player. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Is DM fiat okay?
Top