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Is DM fiat okay?
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<blockquote data-quote="Felix" data-source="post: 3137916" data-attributes="member: 3929"><p><em>Or</em> to resolve combat encounters when there is a disagreement on how the rules should work.</p><p></p><p>Player 1: My character does X.</p><p>Player 2: Can he do X?</p><p>DM: I don't think you can do X.</p><p>Player 1: I sure can do X, it's on page xx of the [Book].</p><p>Player 2: You've read that incorrectly, it doesn't allow X, it allows Y.</p><p>DM: Look, for the moment, you can't do X, if you want to do Y, do Y, but decide what you want to do for your turn and we'll discuss this after the session is over. [<strong>DM Fiat</strong>]</p><p></p><p>This is a proper application of DM fiat to allow for speedier game play. Unfortunately, because we don't have a single definition of DM Fiat to discuss, it's likley we're talking about many different kinds of DM Fiat. Meaning that it would be easier if we all had the same starting point. *cough*cough*</p><p></p><p></p><p>Likely because a rules-heavy system will require large amounts of stoppage time to discern from the rules what a particular person can and cannot do. It is probable that DM Fiat, ie, the lattitude to ignore the rules, was written in to the system for game-play purposes. I see little irony here.</p><p></p><p></p><p>I wholeheartedly agree.</p><p></p><p>Crothian, would you <em>please</em> supply us your definition of DM fiat. This is like discussing methods of hunting the snark without knowing what the hell a snark is.</p></blockquote><p></p>
[QUOTE="Felix, post: 3137916, member: 3929"] [i]Or[/i] to resolve combat encounters when there is a disagreement on how the rules should work. Player 1: My character does X. Player 2: Can he do X? DM: I don't think you can do X. Player 1: I sure can do X, it's on page xx of the [Book]. Player 2: You've read that incorrectly, it doesn't allow X, it allows Y. DM: Look, for the moment, you can't do X, if you want to do Y, do Y, but decide what you want to do for your turn and we'll discuss this after the session is over. [[b]DM Fiat[/b]] This is a proper application of DM fiat to allow for speedier game play. Unfortunately, because we don't have a single definition of DM Fiat to discuss, it's likley we're talking about many different kinds of DM Fiat. Meaning that it would be easier if we all had the same starting point. *cough*cough* Likely because a rules-heavy system will require large amounts of stoppage time to discern from the rules what a particular person can and cannot do. It is probable that DM Fiat, ie, the lattitude to ignore the rules, was written in to the system for game-play purposes. I see little irony here. I wholeheartedly agree. Crothian, would you [i]please[/i] supply us your definition of DM fiat. This is like discussing methods of hunting the snark without knowing what the hell a snark is. [/QUOTE]
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